A static symmetry [1] refers to the combined rotational and reflectional symmetries of an arrangement of cells on a grid. Most isotropic rules preserve all such symmetries.
This page specifically only covers purely geometric symmetries. Other preserved attributes which are not necessarily geometrical symmetries, notably gutters, are compiled on the Minor static symmetries page. Symmetries which apply to periodic objects, such as still lifes, oscillators and spaceships, which also includes time symmetries, are listed on the Kinetic symmetry page.
Basic theory
The Life transition rule, like that of any isotropic cellular automaton , is invariant under valid reflections and rotations. That is, the change in state of a cell remains the same if its neighbourhood is rotated or reflected. This implies there are symmetries which if present in a pattern are present in all its successors. Note that the converse is not true: a pattern need not have the full symmetry of one of its successor states.
On a square grid
Overview of symmetries (excluding D8_2).
The directed graph above shows how the various static symmetries are related to each other. Each downward arrow corresponds to the removal of either a rotational symmetry or a line of reflection.
For an overview of static symmetries in both Hickerson notation and Catagolue notation, see Table of equivalent static symmetries or the discussion in the kinetic symmetry article.
Rotational
In Catagolue notation, rotational symmetries are prefixed with "C", referring to the cyclic groups.[2]
C1
C1 : Symmetric under 360° rotation. This is essentially no symmetry at all. Example: Eater 1
x = 16, y = 16, rule = B/S01234V
16o$o14bo$o14bo$o3b2o4b2o3bo$o2bo2bo2bo2bo2bo$o2bo2bo2bo2bo2bo$o3b2o4b
2o3bo$o14bo$o14bo$o2b10o2bo$o2b4o8bo$o2b4o8bo$o3b2o9bo$o14bo$o14bo$16o!
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C1 symmetry
C2
C2 : Symmetric under 180° rotation. There are three possibilities:
C2_1 : Rotation around the center of a cell. The bounding rectangle of a C2_1 pattern is odd by odd. Example: Long snake
C2_2 : Rotation around the midpoint of a side of a cell. The bounding rectangle is even by odd. Example: Aircraft carrier
C2_4 : Rotation around a corner of a cell. The bounding rectangle is even by even. Example: Snake
x = 31, y = 31, rule = B/S01234V
16o$o14bo$o14bo$o3b2o4b2o3bo$o2bo2bo2bo2bo2bo$o2bo2bo2bo2bo2bo$o3b2o4b
2o3bo$o14bo$o14bo$o2b10o2bo$o2b4o8bo$o2b4o8bo$o3b2o9bo$o14bo$o14bo$31o
$15bo14bo$15bo14bo$15bo9b2o3bo$15bo8b4o2bo$15bo8b4o2bo$15bo2b10o2bo$
15bo14bo$15bo14bo$15bo3b2o4b2o3bo$15bo2bo2bo2bo2bo2bo$15bo2bo2bo2bo2bo
2bo$15bo3b2o4b2o3bo$15bo14bo$15bo14bo$15b16o!
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C2_1 symmetry
x = 31, y = 32, rule = B/S01234V
16o$o14bo$o14bo$o3b2o4b2o3bo$o2bo2bo2bo2bo2bo$o2bo2bo2bo2bo2bo$o3b2o4b
2o3bo$o14bo$o14bo$o2b10o2bo$o2b4o8bo$o2b4o8bo$o3b2o9bo$o14bo$o14bo$16o
$15b16o$15bo14bo$15bo14bo$15bo9b2o3bo$15bo8b4o2bo$15bo8b4o2bo$15bo2b
10o2bo$15bo14bo$15bo14bo$15bo3b2o4b2o3bo$15bo2bo2bo2bo2bo2bo$15bo2bo2b
o2bo2bo2bo$15bo3b2o4b2o3bo$15bo14bo$15bo14bo$15b16o!
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C2_2 symmetry
x = 32, y = 32, rule = B/S01234V
16o$o14bo$o14bo$o3b2o4b2o3bo$o2bo2bo2bo2bo2bo$o2bo2bo2bo2bo2bo$o3b2o4b
2o3bo$o14bo$o14bo$o2b10o2bo$o2b4o8bo$o2b4o8bo$o3b2o9bo$o14bo$o14bo$16o
$16b16o$16bo14bo$16bo14bo$16bo9b2o3bo$16bo8b4o2bo$16bo8b4o2bo$16bo2b
10o2bo$16bo14bo$16bo14bo$16bo3b2o4b2o3bo$16bo2bo2bo2bo2bo2bo$16bo2bo2b
o2bo2bo2bo$16bo3b2o4b2o3bo$16bo14bo$16bo14bo$16b16o!
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C2_4 symmetry
C4
C4 : Symmetric under 90° rotation. There are two possibilities:
C4_1 : Rotation around the center of a cell. The bounding rectangle is odd by odd. Example: Shuriken
C4_4 : Rotation around a corner of a cell. The bounding rectangle is even by even. Example: Quad
x = 31, y = 31, rule = B/S01234V
31o$o14bo14bo$o14bo14bo$o3b2o4b2o3bo3b3o3b2o3bo$o2bo2bo2bo2bo2bo2b4o2b
o2bo2bo$o2bo2bo2bo2bo2bo2b4o2bo2bo2bo$o3b2o4b2o3bo3b3o3b2o3bo$o14bo5bo
8bo$o14bo5bo8bo$o2b10o2bo5bo3b2o3bo$o2b4o8bo5bo2bo2bo2bo$o2b4o8bo5bo2b
o2bo2bo$o3b2o9bo5bo3b2o3bo$o14bo14bo$o14bo14bo$31o$o14bo14bo$o14bo14bo
$o3b2o3bo5bo9b2o3bo$o2bo2bo2bo5bo8b4o2bo$o2bo2bo2bo5bo8b4o2bo$o3b2o3bo
5bo2b10o2bo$o8bo5bo14bo$o8bo5bo14bo$o3b2o3b3o3bo3b2o4b2o3bo$o2bo2bo2b
4o2bo2bo2bo2bo2bo2bo$o2bo2bo2b4o2bo2bo2bo2bo2bo2bo$o3b2o3b3o3bo3b2o4b
2o3bo$o14bo14bo$o14bo14bo$31o!
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C4_1 symmetry
x = 32, y = 32, rule = B/S01234V
32o$o14b2o14bo$o14b2o14bo$o3b2o4b2o3b2o3b3o3b2o3bo$o2bo2bo2bo2bo2b2o2b
4o2bo2bo2bo$o2bo2bo2bo2bo2b2o2b4o2bo2bo2bo$o3b2o4b2o3b2o3b3o3b2o3bo$o
14b2o5bo8bo$o14b2o5bo8bo$o2b10o2b2o5bo3b2o3bo$o2b4o8b2o5bo2bo2bo2bo$o
2b4o8b2o5bo2bo2bo2bo$o3b2o9b2o5bo3b2o3bo$o14b2o14bo$o14b2o14bo$32o$32o
$o14b2o14bo$o14b2o14bo$o3b2o3bo5b2o9b2o3bo$o2bo2bo2bo5b2o8b4o2bo$o2bo
2bo2bo5b2o8b4o2bo$o3b2o3bo5b2o2b10o2bo$o8bo5b2o14bo$o8bo5b2o14bo$o3b2o
3b3o3b2o3b2o4b2o3bo$o2bo2bo2b4o2b2o2bo2bo2bo2bo2bo$o2bo2bo2b4o2b2o2bo
2bo2bo2bo2bo$o3b2o3b3o3b2o3b2o4b2o3bo$o14b2o14bo$o14b2o14bo$32o!
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C4_4 symmetry
C4 tends to produce record diehards and megasized soups compared to other symmetries.
Reflectional
In Catagolue notation, reflectional symmetries are prefixed with "D", referring to the dihedral groups.[3]
D2
D2 : Symmetric under reflection through a line. There are two possibilities:
D2_+ The line is orthogonal. There are two sub-possibilities:
D2_+1 The line bisects a row of cells. The bounding rectangle is odd by any. Example: Hat
D2_+2 The line lies between two rows of cells. The bounding rectangle is even by any. Example: Frutterfly
x = 16, y = 31, rule = B/S01234V
16o$o14bo$o14bo$o3b2o4b2o3bo$o2bo2bo2bo2bo2bo$o2bo2bo2bo2bo2bo$o3b2o4b
2o3bo$o14bo$o14bo$o2b10o2bo$o2b4o8bo$o2b4o8bo$o3b2o9bo$o14bo$o14bo$16o
$o14bo$o14bo$o3b2o9bo$o2b4o8bo$o2b4o8bo$o2b10o2bo$o14bo$o14bo$o3b2o4b
2o3bo$o2bo2bo2bo2bo2bo$o2bo2bo2bo2bo2bo$o3b2o4b2o3bo$o14bo$o14bo$16o!
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D2_+1 symmetry
x = 16, y = 32, rule = B/S01234V
16o$o14bo$o14bo$o3b2o4b2o3bo$o2bo2bo2bo2bo2bo$o2bo2bo2bo2bo2bo$o3b2o4b
2o3bo$o14bo$o14bo$o2b10o2bo$o2b4o8bo$o2b4o8bo$o3b2o9bo$o14bo$o14bo$16o
$16o$o14bo$o14bo$o3b2o9bo$o2b4o8bo$o2b4o8bo$o2b10o2bo$o14bo$o14bo$o3b
2o4b2o3bo$o2bo2bo2bo2bo2bo$o2bo2bo2bo2bo2bo$o3b2o4b2o3bo$o14bo$o14bo$
16o!
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D2_+2 symmetry
D2_x The line is diagonal. Example: Elevener
x = 16, y = 16, rule = B/S01234V
16o$o14bo$o14bo$o7bo6bo$o6bobo5bo$o7bo3bo2bo$o11bo2bo$o3bo7bo2bo$o2bob
o6bo2bo$o3bo6bo3bo$o9bo4bo$o8bo5bo$o4b4o6bo$o14bo$o14bo$16o!
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D2_x symmetry
D4
D4 : Symmetric under both reflection and 180° rotation. The reflection symmetry will be with respect to two lines. There are two possibilities:
D4_+ : The lines are orthogonal. There are three sub-possibilities:
D4_+1 : Rotation around the center of a cell. The bounding rectangle is odd by odd. Example: Dead spark coil
D4_+2 : Rotation around the midpoint of a side of a cell. The bounding rectangle is even by odd. Example: Honeycomb
D4_+4 : Rotation around a corner of a cell. The bounding rectangle is even by even. Example: A for all
x = 31, y = 31, rule = B/S01234V
31o$o14bo14bo$o14bo14bo$o3b2o4b2o3bo3b2o4b2o3bo$o2bo2bo2bo2bo2bo2bo2bo
2bo2bo2bo$o2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo$o3b2o4b2o3bo3b2o4b2o3bo$o14b
o14bo$o14bo14bo$o2b10o2bo2b10o2bo$o2b4o8bo8b4o2bo$o2b4o8bo8b4o2bo$o3b
2o9bo9b2o3bo$o14bo14bo$o14bo14bo$31o$o14bo14bo$o14bo14bo$o3b2o9bo9b2o
3bo$o2b4o8bo8b4o2bo$o2b4o8bo8b4o2bo$o2b10o2bo2b10o2bo$o14bo14bo$o14bo
14bo$o3b2o4b2o3bo3b2o4b2o3bo$o2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo$o2bo2bo2b
o2bo2bo2bo2bo2bo2bo2bo$o3b2o4b2o3bo3b2o4b2o3bo$o14bo14bo$o14bo14bo$31o!
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D4_+1 symmetry
x = 32, y = 31, rule = B/S01234V
32o$o14b2o14bo$o14b2o14bo$o3b2o4b2o3b2o3b2o4b2o3bo$o2bo2bo2bo2bo2b2o2b
o2bo2bo2bo2bo$o2bo2bo2bo2bo2b2o2bo2bo2bo2bo2bo$o3b2o4b2o3b2o3b2o4b2o3b
o$o14b2o14bo$o14b2o14bo$o2b10o2b2o2b10o2bo$o2b4o8b2o8b4o2bo$o2b4o8b2o
8b4o2bo$o3b2o9b2o9b2o3bo$o14b2o14bo$o14b2o14bo$32o$o14b2o14bo$o14b2o
14bo$o3b2o9b2o9b2o3bo$o2b4o8b2o8b4o2bo$o2b4o8b2o8b4o2bo$o2b10o2b2o2b
10o2bo$o14b2o14bo$o14b2o14bo$o3b2o4b2o3b2o3b2o4b2o3bo$o2bo2bo2bo2bo2b
2o2bo2bo2bo2bo2bo$o2bo2bo2bo2bo2b2o2bo2bo2bo2bo2bo$o3b2o4b2o3b2o3b2o4b
2o3bo$o14b2o14bo$o14b2o14bo$32o!
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D4_+2 symmetry
x = 32, y = 32, rule = B/S01234V
32o$o14b2o14bo$o14b2o14bo$o3b2o4b2o3b2o3b2o4b2o3bo$o2bo2bo2bo2bo2b2o2b
o2bo2bo2bo2bo$o2bo2bo2bo2bo2b2o2bo2bo2bo2bo2bo$o3b2o4b2o3b2o3b2o4b2o3b
o$o14b2o14bo$o14b2o14bo$o2b10o2b2o2b10o2bo$o2b4o8b2o8b4o2bo$o2b4o8b2o
8b4o2bo$o3b2o9b2o9b2o3bo$o14b2o14bo$o14b2o14bo$32o$32o$o14b2o14bo$o14b
2o14bo$o3b2o9b2o9b2o3bo$o2b4o8b2o8b4o2bo$o2b4o8b2o8b4o2bo$o2b10o2b2o2b
10o2bo$o14b2o14bo$o14b2o14bo$o3b2o4b2o3b2o3b2o4b2o3bo$o2bo2bo2bo2bo2b
2o2bo2bo2bo2bo2bo$o2bo2bo2bo2bo2b2o2bo2bo2bo2bo2bo$o3b2o4b2o3b2o3b2o4b
2o3bo$o14b2o14bo$o14b2o14bo$32o!
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D4_+4 symmetry
D4_x The lines are diagonal. There are two sub-possibilities:
D4_x1 : Rotation around the center of a cell. The bounding rectangle is odd by odd. Example: Loaf siamese loaf
D4_x4 : Rotation around a corner of a cell. The bounding rectangle is even by even. Example: Long ship
x = 31, y = 31, rule = B/S01234V
31o$o14bo14bo$o14bo14bo$o7bo6bo5b3o6bo$o6bobo5bo5bobo6bo$o7bo3bo2bo2bo
2b3o6bo$o11bo2bo2b2o10bo$o3bo7bo2bo2b2o5b3o2bo$o2bobo6bo2bo2b3o4bobo2b
o$o3bo6bo3bo3b2o4b3o2bo$o9bo4bo3b4o7bo$o8bo5bo4b5o5bo$o4b4o6bo6b4o4bo$
o14bo14bo$o14bo14bo$31o$o14bo14bo$o14bo14bo$o4b4o6bo6b4o4bo$o5b5o4bo5b
o8bo$o7b4o3bo4bo9bo$o2b3o4b2o3bo3bo6bo3bo$o2bobo4b3o2bo2bo6bobo2bo$o2b
3o5b2o2bo2bo7bo3bo$o10b2o2bo2bo11bo$o6b3o2bo2bo2bo3bo7bo$o6bobo5bo5bob
o6bo$o6b3o5bo6bo7bo$o14bo14bo$o14bo14bo$31o!
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D4_x1 symmetry
x = 32, y = 32, rule = B/S01234V
32o$o14b2o14bo$o14b2o14bo$o7bo6b2o5b3o6bo$o6bobo5b2o5bobo6bo$o7bo3bo2b
2o2bo2b3o6bo$o11bo2b2o2b2o10bo$o3bo7bo2b2o2b2o5b3o2bo$o2bobo6bo2b2o2b
3o4bobo2bo$o3bo6bo3b2o3b2o4b3o2bo$o9bo4b2o3b4o7bo$o8bo5b2o4b5o5bo$o4b
4o6b2o6b4o4bo$o14b2o14bo$o14b2o14bo$32o$32o$o14b2o14bo$o14b2o14bo$o4b
4o6b2o6b4o4bo$o5b5o4b2o5bo8bo$o7b4o3b2o4bo9bo$o2b3o4b2o3b2o3bo6bo3bo$o
2bobo4b3o2b2o2bo6bobo2bo$o2b3o5b2o2b2o2bo7bo3bo$o10b2o2b2o2bo11bo$o6b
3o2bo2b2o2bo3bo7bo$o6bobo5b2o5bobo6bo$o6b3o5b2o6bo7bo$o14b2o14bo$o14b
2o14bo$32o!
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D4_x4 symmetry
D8
D8 : Symmetric under both reflection and 90° rotation. The reflection symmetry will be with respect to horizontal, vertical, and diagonal lines. There are two possibilities:
D8_1 : Rotation around the center of a cell. The bounding rectangle is odd by odd. Example: Pulsar
D8_4 : Rotation around a corner of a cell. The bounding rectangle is even by even. Example: Lake 2
x = 31, y = 31, rule = B/S01234V
31o$o14bo14bo$o14bo14bo$o7bo6bo6bo7bo$o6bobo5bo5bobo6bo$o7bo3bo2bo2bo
3bo7bo$o11bo2bo2bo11bo$o3bo7bo2bo2bo7bo3bo$o2bobo6bo2bo2bo6bobo2bo$o3b
o6bo3bo3bo6bo3bo$o9bo4bo4bo9bo$o8bo5bo5bo8bo$o4b4o6bo6b4o4bo$o14bo14bo
$o14bo14bo$31o$o14bo14bo$o14bo14bo$o4b4o6bo6b4o4bo$o8bo5bo5bo8bo$o9bo
4bo4bo9bo$o3bo6bo3bo3bo6bo3bo$o2bobo6bo2bo2bo6bobo2bo$o3bo7bo2bo2bo7bo
3bo$o11bo2bo2bo11bo$o7bo3bo2bo2bo3bo7bo$o6bobo5bo5bobo6bo$o7bo6bo6bo7b
o$o14bo14bo$o14bo14bo$31o!
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D8_1 symmetry
x = 32, y = 32, rule = B/S01234V
32o$o14b2o14bo$o14b2o14bo$o7bo6b2o6bo7bo$o6bobo5b2o5bobo6bo$o7bo3bo2b
2o2bo3bo7bo$o11bo2b2o2bo11bo$o3bo7bo2b2o2bo7bo3bo$o2bobo6bo2b2o2bo6bob
o2bo$o3bo6bo3b2o3bo6bo3bo$o9bo4b2o4bo9bo$o8bo5b2o5bo8bo$o4b4o6b2o6b4o
4bo$o14b2o14bo$o14b2o14bo$32o$32o$o14b2o14bo$o14b2o14bo$o4b4o6b2o6b4o
4bo$o8bo5b2o5bo8bo$o9bo4b2o4bo9bo$o3bo6bo3b2o3bo6bo3bo$o2bobo6bo2b2o2b
o6bobo2bo$o3bo7bo2b2o2bo7bo3bo$o11bo2b2o2bo11bo$o7bo3bo2b2o2bo3bo7bo$o
6bobo5b2o5bobo6bo$o7bo6b2o6bo7bo$o14b2o14bo$o14b2o14bo$32o!
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D8_4 symmetry
On a hexagonal or triangular grid
Overview of hexagonal symmetries. Blue arrows correspond to non-normal subgroups.
Hexagonal and triangular grids have the same set of admissible symmetries as each other (by planar[4] or polytopic duality[5] - see also Schläfli symbol ), but these are not the same symmetries as square grids. Due to how hexagonal and triangular grids are handled by programs such as Golly and LifeViewer , they will also appear markedly different in these respects. C2, D2, and D4 symmetries are still compatible, but C4 symmetries become meaningless because the cells no longer have a side count that is perfectly divisible by 4. Other symmetries are exclusive to these alternative grids, as indicated below:
C1
C2_1
C2_2
C3_1
C3_3 (unsupported by apgsearch)
C6
D2_xo
D2_x
D4_x1
D4_x4
D6_1
D6_1o
D6_3 (unsupported by apgsearch)
D12
apgsearch currently supports most higher symmetries for hexagonal rules; the rest (C3_3 and D6_3) will be added in a future version.[6]
Rotational
Click on "Expand" to the right to view a list of hexagonal/triangular rotational symmetries.
C1
C1 : Symmetric under 360° rotation. This is essentially no symmetry at all.
x = 16, y = 31, rule = B/S0123HT
o$2o$obo$o2bo$o3bo$o4bo$o5bo$o6bo$o7bo$o8bo$o9bo$o2b2o6bo$o2bobo2bo3b
o$o3b2o2bo4bo$o8bo4bo$o8bo5bo$bo8b2o3bo$2bo3b2o2b3o2bo$3bo2bobo2b2o2b
o$4bo2b2o6bo$5bo9bo$6bo8bo$7bo7bo$8bo6bo$9bo5bo$10bo4bo$11bo3bo$12bo2b
o$13bobo$14b2o$15bo!
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C1 symmetry
C2
C2 : Symmetric under 180° rotation. There are two possibilities:
C2_1 : Rotation around the center of a cell.
C2_4 : Rotation around the midpoint of a side of a cell.
x = 31, y = 31, rule = B/S0123HT
o14bo$2o13b2o$obo12bobo$o2bo11bo2bo$o3bo10bo3bo$o4bo9bo4bo$o5bo8bo5bo
$o6bo7bo6bo$o7bo6bo7bo$o8bo5bo8bo$o9bo4bo9bo$o2b2o6bo3bo6b2o2bo$o2bob
o2bo3bo2bo2b2o2bobo2bo$o3b2o2bo4bobo2b3o2b2o3bo$o8bo4b2o3b2o8bo$o8bo5b
o5bo8bo$bo8b2o3b2o4bo8bo$2bo3b2o2b3o2bobo4bo2b2o3bo$3bo2bobo2b2o2bo2b
o3bo2bobo2bo$4bo2b2o6bo3bo6b2o2bo$5bo9bo4bo9bo$6bo8bo5bo8bo$7bo7bo6bo
7bo$8bo6bo7bo6bo$9bo5bo8bo5bo$10bo4bo9bo4bo$11bo3bo10bo3bo$12bo2bo11b
o2bo$13bobo12bobo$14b2o13b2o$15bo14bo!
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C2_1 symmetry
x = 32, y = 31, rule = B/S0123HT
o15bo$2o14b2o$obo13bobo$o2bo12bo2bo$o3bo11bo3bo$o4bo10bo4bo$o5bo9bo5b
o$o6bo8bo6bo$o7bo7bo7bo$o8bo6bo8bo$o9bo5bo9bo$o2b2o6bo4bo6b2o2bo$o2bo
bo2bo3bo3bo2b2o2bobo2bo$o3b2o2bo4bo2bo2b3o2b2o3bo$o8bo4bobo3b2o8bo$o8b
o5b2o5bo8bo$bo8b2o3bobo4bo8bo$2bo3b2o2b3o2bo2bo4bo2b2o3bo$3bo2bobo2b2o
2bo3bo3bo2bobo2bo$4bo2b2o6bo4bo6b2o2bo$5bo9bo5bo9bo$6bo8bo6bo8bo$7bo7b
o7bo7bo$8bo6bo8bo6bo$9bo5bo9bo5bo$10bo4bo10bo4bo$11bo3bo11bo3bo$12bo2b
o12bo2bo$13bobo13bobo$14b2o14b2o$15bo15bo!
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C2_4 symmetry
C3
C3 : Symmetric under 120° rotation. There are two possibilities:
C3_1 : Rotation around the center of a cell.
C3_3 : Rotation around a corner of a cell. (unsupported by apgsearch)
x = 46, y = 46, rule = B/S0123HT
o$2o$obo$o2bo$o3bo$o4bo$o5bo$o6bo$o7bo$o8bo$o9bo$o6b2o2bo$o2b2o2bobo2b
o$o2b3o2b2o3bo$o3b2o8bo$o5bo8bo$bo4bo8bo$2bo4bo2b2o3bo$3bo3bo2bobo2bo$
4bo6b2o2bo$5bo9bo$6bo8bo$7bo7bo$8bo6bo$9bo5bo$10bo4bo$11bo3bo$12bo2bo$
13bobo$14b2o$31o$o14b2o14bo$o14bobo14bo$o5b2o7bo2bo14bo$o5bobo6bo3bo7b
o6bo$o6b2o6bo4bo7b2ob2o2bo$o2b2o10bo5bo8b4o2bo$o2bobo9bo6bo3b2o4b2o3bo
$o3b2o4b2o3bo7bo2bobo9bo$o8b2o4bo8bo2b2o10bo$o7b2o5bo9bo6b2o6bo$o7b3o
4bo10bo5bobo6bo$o8b2o4bo11bo5b2o7bo$o14bo12bo14bo$o14bo13bo14bo$16o14b
16o!
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C3_1 symmetry
x = 47, y = 47, rule = B/S0123HT
o$2o$obo$o2bo$o3bo$o4bo$o5bo$o6bo$o7bo$o8bo$o9bo$o6b2o2bo$o2b2o2bobo2b
o$o2b3o2b2o3bo$o3b2o8bo$o5bo8bo$bo4bo8bo$2bo4bo2b2o3bo$3bo3bo2bobo2bo
$4bo6b2o2bo$5bo9bo$6bo8bo$7bo7bo$8bo6bo$9bo5bo$10bo4bo$11bo3bo$12bo2b
o$13bobo$14b2o$15bo$32o$o14bobo14bo$o14bo2bo14bo$o5b2o7bo3bo14bo$o5bo
bo6bo4bo7bo6bo$o6b2o6bo5bo7b2ob2o2bo$o2b2o10bo6bo8b4o2bo$o2bobo9bo7bo
3b2o4b2o3bo$o3b2o4b2o3bo8bo2bobo9bo$o8b2o4bo9bo2b2o10bo$o7b2o5bo10bo6b
2o6bo$o7b3o4bo11bo5bobo6bo$o8b2o4bo12bo5b2o7bo$o14bo13bo14bo$o14bo14b
o14bo$16o15b16o!
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C3_3 symmetry
C6
C6 : Symmetric under 60° rotation.
x = 61, y = 61, rule = B/S0123HT
15bo$15b2o$15bobo$15bo2bo$15bo3bo$15bo4bo$15bo5bo$15bo6bo$15bo7bo$15bo
8bo$15bo9bo$15bo6b2o2bo$15bo2b2o2bobo2bo$15bo2b3o2b2o3bo$15bo3b2o8bo$
16o5bo8b16o$bo14bo4bo8bo14bo$2bo14bo4bo2b2o3bo14bo$3bo7b2o5bo3bo2bobo
2bo4b2o8bo$4bo6bobo5bo6b2o2bo4b3o7bo$5bo6b2o6bo9bo5b2o7bo$6bo10b2o2bo
8bo4b2o8bo$7bo9bobo2bo7bo3b2o4b2o3bo$8bo3b2o4b2o3bo6bo9bobo2bo$9bo2b4o
8bo5bo10b2o2bo$10bo2b2ob2o7bo4bo6b2o6bo$11bo6bo7bo3bo6bobo5bo$12bo14bo
2bo7b2o5bo$13bo14bobo14bo$14bo14b2o14bo$15b31o$15bo14b2o14bo$15bo14bob
o14bo$15bo5b2o7bo2bo14bo$15bo5bobo6bo3bo7bo6bo$15bo6b2o6bo4bo7b2ob2o2b
o$15bo2b2o10bo5bo8b4o2bo$15bo2bobo9bo6bo3b2o4b2o3bo$15bo3b2o4b2o3bo7bo
2bobo9bo$15bo8b2o4bo8bo2b2o10bo$15bo7b2o5bo9bo6b2o6bo$15bo7b3o4bo2b2o
6bo5bobo6bo$15bo8b2o4bo2bobo2bo3bo5b2o7bo$15bo14bo3b2o2bo4bo14bo$15bo
14bo8bo4bo14bo$15b16o8bo5b16o$31bo8b2o3bo$32bo3b2o2b3o2bo$33bo2bobo2b
2o2bo$34bo2b2o6bo$35bo9bo$36bo8bo$37bo7bo$38bo6bo$39bo5bo$40bo4bo$41bo
3bo$42bo2bo$43bobo$44b2o$45bo!
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C6 symmetry
Reflectional
Click on "Expand" to the right to view a list of hexagonal/triangular reflectional symmetries.
D2
D2 : There is line symmetry. There are two possibilities:
D2_x : Through the vertices of a cell (diagonal).
D2_xo : Through the edges of a cell (orthogonal).
x = 16, y = 31, rule = B/S0123HT
o$2o$obo$o2bo$o3bo$o4bo$o5bo$o6bo$o7bo$o8bo$o9bo$o2b2o2b2o2bo$o2bobob
obo2bo$o3b2o2b2o3bo$o13bo$o14bo$bo13bo$2bo2bo6bo2bo$3bo2bo5bo2bo$4bo2b
o4bo2bo$5bo2b5o2bo$6bo8bo$7bo7bo$8bo6bo$9bo5bo$10bo4bo$11bo3bo$12bo2b
o$13bobo$14b2o$15bo!
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D2_x symmetry
x = 16, y = 31, rule = B/S0123HT
o$2o$obo$o2bo$o3bo$o4bo$o5bo$o6bo$o4bo2bo$o5bo2bo$o2b2o2bo2bo$o2bobo2b
o2bo$o3b2o3bo2bo$o8bo3bo$o9bo3bo$o9bo4bo$bo9bo3bo$2bo8bo3bo$3bo3b2o3b
o2bo$4bo2bobo2bo2bo$5bo2b2o2bo2bo$6bo5bo2bo$7bo4bo2bo$8bo6bo$9bo5bo$10b
o4bo$11bo3bo$12bo2bo$13bobo$14b2o$15bo!
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D2_xo symmetry
D4
D4 : Symmetric under both reflection and 180° rotation. The reflection symmetry will be with respect to two lines. There are two possibilities:
D4_x1 : Rotation around the center of a cell.
D4_x4 : Rotation around the edges of a cell.
x = 31, y = 31, rule = B/S0123HT
o14bo$2o13b2o$obo12bobo$o2bo11bo2bo$o3bo10bo3bo$o4bo9bo4bo$o5bo8bo5bo
$o6bo7bo6bo$o4bo2bo6bo2bo4bo$o5bo2bo5bo2bo5bo$o2b2o2bo2bo4bo2bo2b2o2b
o$o2bobo2bo2bo3bo2bo2bobo2bo$o3b2o3bo2bo2bo2bo3b2o3bo$o8bo3bobo3bo8bo
$o9bo3b2o3bo9bo$o9bo4bo4bo9bo$bo9bo3b2o3bo9bo$2bo8bo3bobo3bo8bo$3bo3b
2o3bo2bo2bo2bo3b2o3bo$4bo2bobo2bo2bo3bo2bo2bobo2bo$5bo2b2o2bo2bo4bo2b
o2b2o2bo$6bo5bo2bo5bo2bo5bo$7bo4bo2bo6bo2bo4bo$8bo6bo7bo6bo$9bo5bo8bo
5bo$10bo4bo9bo4bo$11bo3bo10bo3bo$12bo2bo11bo2bo$13bobo12bobo$14b2o13b
2o$15bo14bo!
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D4_x1 symmetry
x = 32, y = 31, rule = B/S0123HT
o15bo$2o14b2o$obo13bobo$o2bo12bo2bo$o3bo11bo3bo$o4bo10bo4bo$o5bo9bo5b
o$o6bo8bo6bo$o4bo2bo7bo2bo4bo$o5bo2bo6bo2bo5bo$o2b2o2bo2bo5bo2bo2b2o2b
o$o2bobo2bo2bo4bo2bo2bobo2bo$o3b2o3bo2bo3bo2bo3b2o3bo$o8bo3bo2bo3bo8b
o$o9bo3bobo3bo9bo$o9bo4b2o4bo9bo$bo9bo3bobo3bo9bo$2bo8bo3bo2bo3bo8bo$
3bo3b2o3bo2bo3bo2bo3b2o3bo$4bo2bobo2bo2bo4bo2bo2bobo2bo$5bo2b2o2bo2bo
5bo2bo2b2o2bo$6bo5bo2bo6bo2bo5bo$7bo4bo2bo7bo2bo4bo$8bo6bo8bo6bo$9bo5b
o9bo5bo$10bo4bo10bo4bo$11bo3bo11bo3bo$12bo2bo12bo2bo$13bobo13bobo$14b
2o14b2o$15bo15bo!
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D4_x4 symmetry
D6
D6 : Symmetric under both reflection and 120° rotation. The reflection symmetry will be with respect to three lines. There are three possibilities:
D6_1 : Rotation around the center of a cell with lines going through the vertices of cells.
D6_1o : Rotation around the center of a cell with lines going through the edges of cells.
D6_3 : Rotation around the corner of a cell. (unsupported by apgsearch)
x = 46, y = 46, rule = B/S0123HT
16o14b16o$bo14bo13bo14bo$2bo14bo12bo14bo$3bo6b4o4bo11bo4b4o6bo$4bo5bo
8bo10bo8bo5bo$5bo4bo9bo9bo9bo4bo$6bo3bo6b2o2bo8bo2b2o6bo3bo$7bo2bo6bo
bo2bo7bo2bobo6bo2bo$8bo2bo6b2o3bo6bo3b2o6bo2bo$9bo2bo11bo5bo11bo2bo$10b
o2bo3b2o6bo4bo6b2o3bo2bo$11bo5bobo6bo3bo6bobo5bo$12bo5b2o7bo2bo7b2o5b
o$13bo14bobo14bo$14bo14b2o14bo$15b31o$30b2o$30bobo$30bo2bo$30bo3bo$30b
o4bo$30bo5bo$30bo6bo$30bo7bo$30bo8bo$30bo9bo$30bo2b2o2b2o2bo$30bo2bob
obobo2bo$30bo3b2o2b2o3bo$30bo13bo$30bo14bo$31bo13bo$32bo2bo6bo2bo$33b
o2bo5bo2bo$34bo2bo4bo2bo$35bo2b5o2bo$36bo8bo$37bo7bo$38bo6bo$39bo5bo$
40bo4bo$41bo3bo$42bo2bo$43bobo$44b2o$45bo!
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D6_1 symmetry
x = 31, y = 31, rule = B/S0123HT
16o$2o14bo$obo14bo$o2bo4b5o5bo$o3bo8b2o4bo$o4bo9b2o3bo$o5bo3b2o5b2o2bo
$o6bo2bobo6bo2bo$o2bo4bo2b2o7bo2bo$o2bo5bo11bo2bo$o2bo2b2o2bo7b2o2bo2b
o$o2bo2bobo2bo6bobo5bo$o2bo3b2o3bo6b2o6bo$o3bo8bo14bo$o3bo9bo14bo$o4bo
9b16o$bo3bo9bo14bo$2bo3bo8bo14bo$3bo2bo3b2o3bo6b2o6bo$4bo2bo2bobo2bo6b
obo5bo$5bo2bo2b2o2bo7b2o2bo2bo$6bo2bo5bo11bo2bo$7bo2bo4bo2b2o7bo2bo$8b
o6bo2bobo6bo2bo$9bo5bo3b2o5b2o2bo$10bo4bo9b2o3bo$11bo3bo8b2o4bo$12bo2b
o4b5o5bo$13bobo14bo$14b2o14bo$15b16o!
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D6_1o symmetry
x = 47, y = 47, rule = B/S0123HT
16o15b16o$bo14bo14bo14bo$2bo14bo13bo14bo$3bo6b4o4bo12bo4b4o6bo$4bo5bo
8bo11bo8bo5bo$5bo4bo9bo10bo9bo4bo$6bo3bo6b2o2bo9bo2b2o6bo3bo$7bo2bo6b
obo2bo8bo2bobo6bo2bo$8bo2bo6b2o3bo7bo3b2o6bo2bo$9bo2bo11bo6bo11bo2bo$
10bo2bo3b2o6bo5bo6b2o3bo2bo$11bo5bobo6bo4bo6bobo5bo$12bo5b2o7bo3bo7b2o
5bo$13bo14bo2bo14bo$14bo14bobo14bo$15b32o$31bo$31b2o$31bobo$31bo2bo$31b
o3bo$31bo4bo$31bo5bo$31bo6bo$31bo7bo$31bo8bo$31bo9bo$31bo2b2o2b2o2bo$
31bo2bobobobo2bo$31bo3b2o2b2o3bo$31bo13bo$31bo14bo$32bo13bo$33bo2bo6b
o2bo$34bo2bo5bo2bo$35bo2bo4bo2bo$36bo2b5o2bo$37bo8bo$38bo7bo$39bo6bo$
40bo5bo$41bo4bo$42bo3bo$43bo2bo$44bobo$45b2o$46bo!
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D6_3 symmetry
D12
D12 : Symmetric under both reflection and 60° rotation. The reflection symmetry will be with respect to six lines.
x = 61, y = 61, rule = B/S0123HT
15bo$15b2o$15bobo$15bo2bo$15bo3bo$15bo4bo$15bo5bo$15bo6bo$15bo7bo$15bo
8bo$15bo2b5o2bo$15bo2bo4bo2bo$15bo2bo5bo2bo$15bo2bo6bo2bo$15bo13bo$16o
14b16o$bo14bo13bo14bo$2bo14bo3b2o2b2o3bo14bo$3bo6b4o4bo2bobobobo2bo4b
4o6bo$4bo5bo8bo2b2o2b2o2bo8bo5bo$5bo4bo9bo9bo9bo4bo$6bo3bo6b2o2bo8bo2b
2o6bo3bo$7bo2bo6bobo2bo7bo2bobo6bo2bo$8bo2bo6b2o3bo6bo3b2o6bo2bo$9bo2b
o11bo5bo11bo2bo$10bo2bo3b2o6bo4bo6b2o3bo2bo$11bo5bobo6bo3bo6bobo5bo$
12bo5b2o7bo2bo7b2o5bo$13bo14bobo14bo$14bo14b2o14bo$15b31o$15bo14b2o14b
o$15bo14bobo14bo$15bo5b2o7bo2bo7b2o5bo$15bo5bobo6bo3bo6bobo5bo$15bo2bo
3b2o6bo4bo6b2o3bo2bo$15bo2bo11bo5bo11bo2bo$15bo2bo6b2o3bo6bo3b2o6bo2bo
$15bo2bo6bobo2bo7bo2bobo6bo2bo$15bo3bo6b2o2bo8bo2b2o6bo3bo$15bo4bo9bo
9bo9bo4bo$15bo5bo8bo2b2o2b2o2bo8bo5bo$15bo6b4o4bo2bobobobo2bo4b4o6bo$
15bo14bo3b2o2b2o3bo14bo$15bo14bo13bo14bo$15b16o14b16o$31bo13bo$32bo2bo
6bo2bo$33bo2bo5bo2bo$34bo2bo4bo2bo$35bo2b5o2bo$36bo8bo$37bo7bo$38bo6bo
$39bo5bo$40bo4bo$41bo3bo$42bo2bo$43bobo$44b2o$45bo!
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D12 symmetry
Higher Dimensions
The symmetries for the cubic grid are listed at Cubic grid symmetries .
References
External links