Difference between revisions of "User:TheWayOfTheCon/LowLife zone"
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{{WIP}} | |||
{{Rule | {{Rule | ||
|name = LowLife | |name = LowLife | ||
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|reversal = B0123468/S01234678 | |reversal = B0123468/S01234678 | ||
}} | }} | ||
'''LowLife''' is a Life-like rule where cells are born if they have 3 neighbors, and survive if they have one or three neighbors. This rule already has its own page — You can view it [[OCA:LowLife|here]] if you like. This user page just goes into much more detail, the kind of detail that is completely unwarranted on the rule's page. This user page and its related subpages also include a lot of my own input, such as covering patterns that I ''think'' might be useful, goals I have for the rule, and why I even chose it in the first place. | |||
== Subpages of this subpage == | |||
* [[User:TheWayOfTheCon/LowLife zone/Useful or potentially useful patterns|Useful or potentially useful patterns]] (WIP)<br> | |||
* [[User:TheWayOfTheCon/LowLife zone/Stamp collections|Stamp collections]] (Even more WIP) | |||
== Why LowLife? == | == Why LowLife? == | ||
| Line 18: | Line 23: | ||
In the coming weeks, I learned more about Conway's Game of Life in general because I found LifeWiki. I also created a ConwayLife account around this time. I massively expanded the LowLife page, made a few posts to its respective forum, and <tt>vanished</tt>. I didn't think finding stuff was fit for me. But in 2026, for whatever reason I decided to come back, wiser <small>(in terms of Life knowledge)</small> than I was before. I still have a lot left to learn, however. | In the coming weeks, I learned more about Conway's Game of Life in general because I found LifeWiki. I also created a ConwayLife account around this time. I massively expanded the LowLife page, made a few posts to its respective forum, and <tt>vanished</tt>. I didn't think finding stuff was fit for me. But in 2026, for whatever reason I decided to come back, wiser <small>(in terms of Life knowledge)</small> than I was before. I still have a lot left to learn, however. | ||
In retrospect, I still think LowLife has potential to be | In retrospect, I still think LowLife has potential to be an interesting rule, but I will note that the short lifespan of chaotic patterns and the rarity of the elementary spaceships are substantial downsides. Nevertheless, I will keep looking through and study the rule and see how far I can take it. | ||
== Goals == | == Goals == | ||
[https://conwaylife.com/forums/viewtopic.php?f=11&t=1901&p=226213#p226197| Just look here for now] | |||
=== THE BIG ONE === | === THE BIG ONE === | ||
| Line 32: | Line 35: | ||
== Properties and behavior == | == Properties and behavior == | ||
For reasons I do not yet know, chaotic patterns in LowLife are extremely short lived in comparison to their Life counterparts. For example, the soups you see in the rule infobox usually stabilize in just 30 generations. | |||
{{EmbedViewer | {{EmbedViewer | ||
|rle = x = 16, y = 16, rule = B3/S13 | |rle = x = 16, y = 16, rule = B3/S13 | ||
| Line 46: | Line 49: | ||
Because cells can only survive with one or three neighbors, straight or diagonal lines are unstable and problematic on their own. As a result, many larger, stable patterns are more nuanced in form and harder to come across naturally. | Because cells can only survive with one or three neighbors, straight or diagonal lines are unstable and problematic on their own. As a result, many larger, stable patterns are more nuanced in form and harder to come across naturally. | ||
== Still Lifes == | == Still Lifes == | ||
As mentioned in the above paragraph, the survival condition of 1 or 3 neighbors means straight/diagonal lines (beyond the extension of the [[Domino]] and [[Duoplet]]) are hard to stabilize. As a result, many [[still life]]s in Life will not be compatible with LowLife. In fact, the [[Block]] is the only one they share. | As mentioned in the above paragraph, the survival condition of 1 or 3 neighbors means straight/diagonal lines (beyond the extension of the [[Domino]] and [[Duoplet]]) are hard to stabilize. As a result, many [[still life]]s in Life will not be compatible with LowLife. In fact, the [[Block]] is the only one they share. | ||
| Line 82: | Line 70: | ||
== Oscillators == | == Oscillators == | ||
While LowLife is lacking in still life variety, it makes up for that with good [[oscillator]] variety. While oscillators from Life are known to work in this rule, there are several unique oscillators that are common to come across. | While LowLife is lacking in still life variety, it makes up for that with good [[oscillator]] variety. While no oscillators from Life are known to work in this rule, there are several unique oscillators that are common to come across. Many of the known oscillators in this rule are [[Flipper|flippers]]. | ||
{{EmbedViewer | {{gallery top}} | ||
{{gallery item|{{EmbedViewer | |||
|rle = x = 61, y = 208, rule = B3/S13 | |rle = x = 61, y = 208, rule = B3/S13 | ||
2b2o6bo4bo5bo4bo5bo$10bo4b2o3bo4bo4bobo$5bo5bo4bo4bo9bo$5bo15bo3b2o6b | 2b2o6bo4bo5bo4bo5bo$10bo4b2o3bo4bo4bobo$5bo5bo4bo4bo9bo$5bo15bo3b2o6b | ||
| Line 115: | Line 104: | ||
|viewerconfig = #C [[ ZOOM 3.5 WIDTH 500 HEIGHT 800 AUTOSTART GPS 4 ]] | |viewerconfig = #C [[ ZOOM 3.5 WIDTH 500 HEIGHT 800 AUTOSTART GPS 4 ]] | ||
|position = center | |position = center | ||
|caption = A big collection of oscillators put together by [[User:I6 I6| | |caption = A big collection of oscillators put together by [[User:I6 I6|I6_I6]].<ref name ="post225435"/> Some of the oscillators here have not been reported to occur naturally. | ||
|style = width:300px; | |||
}}}} | |||
{{gallery item|{{EmbedViewer | |||
|rle = x = 27, y = 16, rule = B3/S13 | |||
14bo3b2o$13bo4b2o$3bo4b2o4bo$b2o4b2o5bo5b2o$20b2o3$bo15bo6b2o$o2b2o3b | |||
4o12bobo$bo9bo3b5o4bobo$10bo13b2o$9b2o2$13bo$12bo$11b4o! | |||
|viewerconfig = #C [[ ZOOM 18 WIDTH 500 HEIGHT 400 AUTOSTART GPS 5 ]] | |||
|position = center | |||
|caption = The most common oscillators in the rule. Unlike in Life, the rarity of oscillators is more distributed. | |||
|style = width:400px; | |||
}}}} | |||
{{gallery bottom}} | |||
=== Pingpong === | |||
One specific period-4 oscillator, referred on Jean-Claude Heudin's paper on this rule as the '''twister''' and apparently the '''pingpong''' on Wikimedia Commons,<ref>{{cite web|url=https://commons.wikimedia.org/wiki/File:1g3_pingpong.gif|title=File:1g3 pingpong.gif|publisher=Arbol1|date=12 Dec 2004}}</ref> <small>(I like that name better)</small> is unique from other common oscillators in that it produces a relatively distant spark and has a quick turning motion afterwards. This has made it useful as the main component in eaters and hasslers. | |||
{{gallery top}} | |||
{{gallery item|{{EmbedViewer | |||
|rle = x = 5, y = 3, rule = B3/S13 | |||
2bo2$5o! | |||
|viewerconfig = #C [[ ZOOM 50 WIDTH 500 HEIGHT 500 AUTOSTART GPS 4 ]] | |||
|position = center | |||
|caption = The pingpong, in action. | |||
|style = width:300px; | |||
}}}} | |||
{{gallery item|{{EmbedViewer | |||
|rle = x = 35, y = 19, rule = B3/S13 | |||
32bo2$30b5o$2bo3b2obo$obo2bob2obo$2o5bo2b4o$o2b3o4bo3bo9bo$3b2ob4o4b3o | |||
2bo2bobo$8bo9bob2o4bo$11b2obo2b2o6bo$8bo9bob2o4bo$3b2ob4o4b3o2bo2bobo | |||
$o2b3o4bo3bo9bo$2o5bo2b4o$obo2bob2obo$2bo3b2obo$30b5o2$32bo! | |||
|viewerconfig = #C [[ ZOOM 15 WIDTH 800 HEIGHT 500 ]] | |||
|position = center | |||
|caption = No spaceship is safe from the pingpong.<ref name ="post97783"/> | |||
|style = width:300px; | |||
}}}} | |||
{{gallery bottom}} | |||
== Spaceships == | |||
LowLife has three "elementary spaceships", those that are by far the most common. They are named the Sidewinder, Creeper, and Fighter according to gliderdb. | |||
{{gallery top}} | |||
{{gallery item|{{EmbedViewer | |||
|rle = x = 17, y = 8, rule = B3/S13 | |||
2o6bobo3bobo$8bobo3bobo$2b3o3bobo3bobo$3bo5bo5bo$9bo5bo2$15bo$15bo! | |||
|viewerconfig = #C [[ ZOOM 32 WIDTH 700 HEIGHT 500 LABELSIZE 30 LABEL 3 -3 25 "Sidewinder" LABEL 3 -1.5 25 "c/4d" LABEL 9 -3 25 "Creeper" LABEL 9 -1.5 25 "c/4" LABEL 15 -3 25 "Fighter" LABEL 15 -1.5 25 "c/6" ]] | |||
|position = center | |||
|caption = The elementary spaceships. | |||
|style = width:300px; | |||
}}}} | |||
{{gallery item|{{EmbedViewer | |||
|rle = x = 161, y = 44, rule = B3/S13 | |||
2bo3bo3bo23bobo20b2o14b2o13b2o14bo21bo29b2o$b3ob3ob3o23bo17bob2o2b2ob | |||
o11b4o7b4o15bo20bobobo24b3ob2o$3bo5bo22b2o3b2o14b2obo2bob2o15bo5bo44b | |||
o24bo3b3o$3b2o2bo4b3ob3o33bo4b2o4bo13bobo3bobo18bo25bo23bobo2bo$bo5bo | |||
b2o2bob2o16bo3bo40bobobobo19bo16b3o3b2ob2o19bo2bo2bobo$bo4bo3b2o2bo13b | |||
3o3bobo3b3o8bo2bo6bo2bo38bobo15b2ob2o4b2o20bo$o7bo8bo12b2o7b2o12b2o6b | |||
2o15bobobobo18bobo15b2o2bo3bobo17bo4bo$2b2o3b2o8b2o13bo5bo12bo12bo13b | |||
2o3b2o18bobo14b4obobo2bo17b2o2bobo$19bo10bo9bo10b3o8b3o12bo7bo17bobo13b | |||
o2bo3bo21b2o3b2o$bo2bo12b3o10b2o7b2o10bo12bo11b2o7b2o15b2ob2o12bo2bob | |||
5o26bo$o3bo11b2o11bo11bo56b3ob2ob2ob3o10b2o4bo16b3ob2ob2o$2b2o11bo3bo | |||
11bo7bo36bo9bo11b3o7b3o11b2o20bo$17bobo54bo13bo10b2o7b2o11bobo2bo19b7o | |||
$17b2o55bo13bo33b2o$75bo11bo56bobo3bo$79bo3bo58bo3bob2o$75b2o2bo3bo2b | |||
2o55bo2bo$73bo15bo46bo6bo$74b2o2b3ob3o2b2o47bo3b4o$137bobob3o$75bobo2b | |||
obo2bobo51b2o$74b4o3bo3b4o43bo3bo$76bob3ob3obo45bo3b3ob2o$76b2obo3bob | |||
2o44b2ob2o5b2o$77bobobobobo46bobo5b2o$77bobo3bobo40bob2o3bobo$81bo43b | |||
o2b2o4b2obo$75bob2o2bo2b2obo37bobo9b2o$74bob2o2bobo2b2obo36bo11bo$77b | |||
2o5b2o37bo11b2o$77b2o5b2o35bo12bo$79b2ob2o36bobobo$134bo$119b2o3bo6b2o | |||
2bo$76bobo5bobo34bo8bobo$118b2obobo7b3o$74b2obob2ob2obob2o29b3ob2o5b2o | |||
$118bo7b2obo$124bob2obo$121b2o$119bo4bo$119bo6b3o$123bo2bo$123b2o! | |||
|viewerconfig = #C [[ WIDTH 900 HEIGHT 500 ]] | |||
|position = center | |||
|caption = The smallest 'non-elementary' spaceships of all known speeds: c/2, c/3, c/4, c/5, c/6, c/4d, and c/6d. | |||
|style = width:300px; | |||
}}}} | |||
{{gallery bottom}} | |||
There are several other spaceships of varying speeds found by search programs. | |||
=== Sidewinder === | |||
The '''sidewinder''' is the most common spaceship, moving at a speed of [[c/4 diagonal]]. However, it is still quite rare, being roughly the 23rd most common object in Catagolue's C1 census. It has [[glide-symmetry]]. In half of its phases is made of two isolated parts; the [[T-tetromino]] and [[Domino]]. | |||
=== Creeper and Fighter === | |||
The '''creeper''' is the second-most common spaceship, and moves at the same speed as the sidewinder but [[c/4 orthogonal|orthogonally]]. The fighter is less common and is very similar in form to the creeper, with the inclusion of a domino at the front. However, having to move through this domino gives the fighter a lower speed, at [[c/6 orthogonal|c/6]]. | |||
== Common evolutionary sequences == | |||
=== Sparks === | |||
=== Predecessors === | |||
== Miscellaneous patterns == | |||
=== Linear growth === | |||
Currently, two types of infinite growth are known, [[puffer|puffers]] and [[wickstretcher|wickstretchers]]. I was the first to find a linear growth pattern in this rule. | |||
{{gallery top}} | |||
{{gallery item|{{EmbedViewer | |||
|rle = x = 23, y = 52, rule = B3/S13 | |||
bo3b2o9b2o3bo$3ob2ob2ob3ob2ob2ob3o$2bo5b2obob2o5bo$4bobo3bobo3bobo$3b | |||
3obo2bobo2bob3o$2b2o2bo9bo2b2o$2bo5b2o3b2o5bo$b2o4b2o5b2o4b2o$bo7b2ob | |||
2o7bo$3b2o4b2ob2o4b2o$9bo3bo2$9b2ob2o$8bo5bo$7b2o5b2o$5b2obo5bob2o$7b | |||
3o3b3o$5b2obo5bob2o2$9bo3bo$9b2ob2o$8bobobobo2$8bo5bo$7bo2bobo2bo$9bo | |||
bobo$11bo$10b3o$11bo$8b2o3b2o2$7bo2bobo2bo$6bo3bobo3bo$8b2o3b2o2$8b2o | |||
3b2o2$7bobo3bobo$7bo7bo$8bo5bo$6b3o5b3o$5bobobo3bobobo$8bo5bo$7bo7bo$ | |||
6bo2bo3bo2bo$7bobo3bobo2$7bobo3bobo$7bobo3bobo$6bo2bo3bo2bo$9bo3bo$10b | |||
obo! | |||
|viewerconfig = #C [[ ZOOM 15 WIDTH 500 HEIGHT 900 ]] | |||
|position = center | |||
|caption = The first infinitely-growing pattern I ever laid eyes upon in this rule. | |||
|style = width:300px; | |||
}}}} | |||
{{gallery item|{{EmbedViewer | |||
|rle = x = 158, y = 15, rule = B3/S13 | |||
17bob2o3bo$16bob2obo2bobo8bo5bo4b2o8b2o3bo$13b4o2bo5b2o2b3ob4o2b2o4bo | |||
bo7b4ob2ob3o4bo8bo3bobo59b2obo2bob2o$2bo9bo3bo4b3o2bo2bo3bo3b3o5b3ob2o | |||
3b2o3bobo3bo2bobo3bo2b4ob2o3bo10b2o29bo6b2o11bo2bo$2bobo2bo2b3o4b4ob2o | |||
6bo2bo2bo2b3o3bo2bo5bobo8bo2bob3o2b2o4bobobo6bo4b2o3b2o2bo17b4obo3bo4b | |||
o4b2obo2bo2bo$o4b2obo9bo12bobo8bo3b3ob2o2b2o10bo5b2o3b2o8b3obo3b4o2bo | |||
2b2obo21b3o2bobo2bo8b2o$bo6b2o2bob2o12b2obobo9bobo8b2o8b2o23bo2bo2b2o | |||
8bobo3bo8bob2o2b2o3b2o4b2o2b2o2bo5bobo2bo$o4b2obo9bo12bobo8bo3b3ob2o2b | |||
2o10bo5b2o3b2o8b3o9b3o7bobo2b2ob2ob2o3bo12b2obo10bob2obo$2bobo2bo2b3o | |||
4b4ob2o6bo2bo2bo2b3o3bo2bo5bobo8bo2bob3o2b2o4bobobo24bo3b2o2b2o18bo3b | |||
o$2bo9bo3bo4b3o2bo2bo3bo3b3o5b3ob2o3b2o3bobo3bo2bobo3bo2b4ob2o3bo23b2o | |||
b2obo2b2o3bo12b2obo10bob2obo$13b4o2bo5b2o2b3ob4o2b2o4bobo7b4ob2ob3o4b | |||
o8bo3bobo26b2o6bob2o2b2o3b2o4b2o2b2o2bo5bobo2bo$16bob2obo2bobo8bo5bo4b | |||
2o8b2o3bo51bo4bo10b3o2bobo2bo8b2o$17bob2o3bo99b4obo3bo4bo4b2obo2bo2bo | |||
$129bo6b2o11bo2bo$145b2obo2bob2o! | |||
|viewerconfig = #C [[ ZOOM 6 WIDTH 1000 HEIGHT 400 ]] | |||
|position = center | |||
|caption = The first wickstretcher discovered, found by [[User:I6 I6|I6_I6]].<ref name ="post226202"/> | |||
|style = width:300px; | |||
}}}} | |||
{{gallery item|{{EmbedViewer | |||
|rle = x = 12, y = 16, rule = B3/S13 | |||
5bo$3bo2bob2o$b2o3bo$o4bo4b2o$4bo$2b2o7bo$2bo8bo2$9bobo$11bo$3b2ob2ob | |||
2o$6bo2bo$7b2o$4bo$5bo$5bo! | |||
|viewerconfig = #C [[ ZOOM 25 WIDTH 500 HEIGHT 500 ]] | |||
|position = center | |||
|caption = The current smallest linear growth pattern, having 35 cells minimum.<ref name ="post226374"/> | |||
|style = width:300px; | |||
}}}} | |||
{{gallery bottom}} | |||
Growing spaceships are also known, utilizing a wickeater to consume the debris left by a puffer. | |||
=== Eaters === | |||
As mentioned previously, the pingpong is very useful in constructing [[eater|eaters]] due to its spark. | |||
{{EmbedViewer | |||
|rle = x = 65, y = 12, rule = B3/S13 | |||
25b2o$8b5o10b3o30b5o$23bo$10bo11b3o33bo$64bo$3o31bo9b3o17bo$3b2o29bo12b | |||
2ob2o10bobo$3o31bobo7b3o17bo$34bo29bo$10bo14bo8bo23bo2$8b5o10b5o28b5o | |||
! | |||
|viewerconfig = #C [[ ZOOM 13 WIDTH 1000 HEIGHT 400 ]] | |||
|position = center | |||
|caption = Pingpong-based eaters for each elementary spaceship. | |||
|style = width:300px; | |style = width:300px; | ||
}} | }} | ||
Only one [[stable]] spaceship eater is known, and it is for the Creeper. Stable eaters will be hard to make as most still lifes in this rule are very sensitive to sparks or collisions. | |||
{{EmbedViewer | |||
|rle = x = 9, y = 19, rule = B3/S13 | |||
3bobo$3bobo$3bobo$4bo$4bo4$3bobo$3bobo$3bobo$4bo$4bo3$2o5b2o$2o5b2o$4b | |||
o$4bo! | |||
|viewerconfig = #C [[ ZOOM 28 WIDTH 600 HEIGHT 800 ]] | |||
|position = center | |||
|caption = The stable Creeper eater.<ref name="post225430"/> | |||
|style = width:300px; | |||
}} | |||
=== Hasslers === | |||
Currently, only block [[hassler|hasslers]] are known. | |||
{{EmbedViewer | |||
|rle = x = 5, y = 7, rule = B3/S13 | |||
2o$2o4$o3bo$b3o! | |||
== | |viewerconfig = #C [[ ZOOM 64 WIDTH 500 HEIGHT 600 AUTOSTART GPS 4 ]] | ||
|position = center | |||
|caption = A small block hassler. | |||
|style = width:300px; | |||
}} | |||
=== Wicks and fuses === | |||
LowLife has some simple [[wick]] technology. There is a simple period-2 wick that can be found naturally at short lengths. Its [[fuse]] is clean and is just one added cell. There is also a wick that is a line of dominoes, with its fuse being the [[T-tetromino]]. The fuse travels at the [[speed of light]], although it does not burn cleanly at the end. | |||
There is also a known diagonal wick consisting of duoplets, with its fuse being the [[Tail|L-tetromino]]. | |||
{{EmbedViewer | |||
|rle = x = 32, y = 36, rule = B3/S13 | |||
23bo$22bo2$22bo$19bobo$18bo2$18bo$15bobo$14bo2$14bo$11bobo$10bo2$10bo | |||
$6bo2bo$6b2o$5b2o4$5bobobobobobobobobobobobobo$6bobobobobobobobobobob | |||
obobo3$3bo$4b2obobobobobobobobobobobobo$6bobobobobobobobobobobobob2o5$ | |||
o$2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2o$o! | |||
|viewerconfig = #C [[ ZOOM 15 WIDTH 700 HEIGHT 800 ]] | |||
|position = center | |||
|caption = A demonstration of known wick technology. | |||
|style = width:300px; | |||
}} | |||
=== Catalysts === | |||
LowLife | Very few still life catalysts are known in LowLife, as almost all reactions between still lifes and a perturbing pattern end up in either irreversible damage or complete destruction. | ||
== References == | == References == | ||
<references> | <references> | ||
<ref name=" | <ref name="post225435">{{LinkForumThread | ||
|format = ref | |||
|p = 225435 | |||
|title = Re: B3/S13 "LowLife" | |||
|author = I6_I6 | |||
|date = February 16, 2026 | |||
}}</ref> | |||
<ref name="post97783">{{LinkForumThread | |||
|format = ref | |format = ref | ||
|p = | |p = 97783 | ||
|title = Re: B3/S13 "LowLife" | |title = Re: B3/S13 "LowLife" | ||
|author = | |author = 400spartans | ||
|date = | |date = May 25, 2020 | ||
}}</ref> | }}</ref> | ||
<ref name=" | <ref name="post226202">{{LinkForumThread | ||
|format = ref | |format = ref | ||
|p = | |p = 226202 | ||
|title = Re: B3/S13 "LowLife" | |title = Re: B3/S13 "LowLife" | ||
|author = I6_I6 | |author = I6_I6 | ||
|date = February | |date = March 1, 2026 | ||
}}</ref> | |||
<ref name="post226374">{{LinkForumThread | |||
|format = ref | |||
|p = 226374 | |||
|title = Re: B3/S13 "LowLife" | |||
|author = R2INT | |||
|date = March 5, 2026 | |||
}}</ref> | |||
<ref name="post225430">{{LinkForumThread | |||
|format = ref | |||
|p = 225430 | |||
|title = Re: B3/S13 "LowLife" | |||
|author = TheWayOfTheCon | |||
|date = February 14, 2026 | |||
}}</ref> | }}</ref> | ||
</references> | </references> | ||
Latest revision as of 04:57, 26 March 2026
| This page is under construction. Sorry for the inconvenience. |
| LowLife | |
| Rulestring | 13/3 B3/S13 |
|---|---|
| Rule integer | 5128 |
| Character | Chaotic |
| Black/white reversal | B0123468/S01234678 |
LowLife is a Life-like rule where cells are born if they have 3 neighbors, and survive if they have one or three neighbors. This rule already has its own page — You can view it here if you like. This user page just goes into much more detail, the kind of detail that is completely unwarranted on the rule's page. This user page and its related subpages also include a lot of my own input, such as covering patterns that I think might be useful, goals I have for the rule, and why I even chose it in the first place.
Subpages of this subpage
- Useful or potentially useful patterns (WIP)
- Stamp collections (Even more WIP)
Why LowLife?
In 2025, I discovered Conway's Game of Life through the website Scratch, a social game-making website with a kid-oriented programming language. Despite the program's limitations, people on Scratch have made some clever things with it, such as a HashLife-compatable Conway's Game of Life simulator that's also capable of simulating alien rules. So that's where I found CGOL for the first time, and amongst my messing around with the default rule, I also looked at some of the other rules. And that's when I found it.
The rule B3/S13 was unlike the majority of rules I saw (which is probably countable on your hands). It did not grow uncontrollably, nor did it have just a few patterns. It was somewhere in the middle, and looked very promising. Granted, it felt less exciting than Life, but it was diverse. So I made some more soups, and saw the Sidewinder for the first time. Things were getting real.
In the coming weeks, I learned more about Conway's Game of Life in general because I found LifeWiki. I also created a ConwayLife account around this time. I massively expanded the LowLife page, made a few posts to its respective forum, and vanished. I didn't think finding stuff was fit for me. But in 2026, for whatever reason I decided to come back, wiser (in terms of Life knowledge) than I was before. I still have a lot left to learn, however.
In retrospect, I still think LowLife has potential to be an interesting rule, but I will note that the short lifespan of chaotic patterns and the rarity of the elementary spaceships are substantial downsides. Nevertheless, I will keep looking through and study the rule and see how far I can take it.
Goals
THE BIG ONE
- Engineer a spaceship gun
Properties and behavior
For reasons I do not yet know, chaotic patterns in LowLife are extremely short lived in comparison to their Life counterparts. For example, the soups you see in the rule infobox usually stabilize in just 30 generations.
(click above to open LifeViewer)
Because cells can only survive with one or three neighbors, straight or diagonal lines are unstable and problematic on their own. As a result, many larger, stable patterns are more nuanced in form and harder to come across naturally.
Still Lifes
As mentioned in the above paragraph, the survival condition of 1 or 3 neighbors means straight/diagonal lines (beyond the extension of the Domino and Duoplet) are hard to stabilize. As a result, many still lifes in Life will not be compatible with LowLife. In fact, the Block is the only one they share.
The Domino and Duoplet respectively are the most common still lifes, with the Block being in third. Combined, the trio have an astronomical chokehold on natural still life diversity: They comprise roughly 99.9987% of all still life occurences on Catagolue's C1 census.
This isn't to say that no simple still lifes exist beyond these three. There are a handful of larger ones that are somewhat simple in form.
Induction coils and inductees
LowLife comes with some flexible inductees that represent the majority of larger still lifes that are known to exist. I have identified and named four distinct ones.
| From left to right: Fah, Sickle, Lid[note 1], and Barn. Below are examples of induction. (click above to open LifeViewer) |
The Block, Duoplet, and Domino are all common induction coils, and can be interchangeable due to their simple geometries. Although, the four inductees can come in stable, mirrored pairs.
Oscillators
While LowLife is lacking in still life variety, it makes up for that with good oscillator variety. While no oscillators from Life are known to work in this rule, there are several unique oscillators that are common to come across. Many of the known oscillators in this rule are flippers.
| A big collection of oscillators put together by I6_I6.[1] Some of the oscillators here have not been reported to occur naturally. (click above to open LifeViewer) |
| The most common oscillators in the rule. Unlike in Life, the rarity of oscillators is more distributed. (click above to open LifeViewer) |
Pingpong
One specific period-4 oscillator, referred on Jean-Claude Heudin's paper on this rule as the twister and apparently the pingpong on Wikimedia Commons,[2] (I like that name better) is unique from other common oscillators in that it produces a relatively distant spark and has a quick turning motion afterwards. This has made it useful as the main component in eaters and hasslers.
| The pingpong, in action. (click above to open LifeViewer) |
| No spaceship is safe from the pingpong.[3] (click above to open LifeViewer) |
Spaceships
LowLife has three "elementary spaceships", those that are by far the most common. They are named the Sidewinder, Creeper, and Fighter according to gliderdb.
| The elementary spaceships. (click above to open LifeViewer) |
| The smallest 'non-elementary' spaceships of all known speeds: c/2, c/3, c/4, c/5, c/6, c/4d, and c/6d. (click above to open LifeViewer) |
There are several other spaceships of varying speeds found by search programs.
Sidewinder
The sidewinder is the most common spaceship, moving at a speed of c/4 diagonal. However, it is still quite rare, being roughly the 23rd most common object in Catagolue's C1 census. It has glide-symmetry. In half of its phases is made of two isolated parts; the T-tetromino and Domino.
Creeper and Fighter
The creeper is the second-most common spaceship, and moves at the same speed as the sidewinder but orthogonally. The fighter is less common and is very similar in form to the creeper, with the inclusion of a domino at the front. However, having to move through this domino gives the fighter a lower speed, at c/6.
Common evolutionary sequences
Sparks
Predecessors
Miscellaneous patterns
Linear growth
Currently, two types of infinite growth are known, puffers and wickstretchers. I was the first to find a linear growth pattern in this rule.
| The first infinitely-growing pattern I ever laid eyes upon in this rule. (click above to open LifeViewer) |
| The first wickstretcher discovered, found by I6_I6.[4] (click above to open LifeViewer) |
| The current smallest linear growth pattern, having 35 cells minimum.[5] (click above to open LifeViewer) |
Growing spaceships are also known, utilizing a wickeater to consume the debris left by a puffer.
Eaters
As mentioned previously, the pingpong is very useful in constructing eaters due to its spark.
| Pingpong-based eaters for each elementary spaceship. (click above to open LifeViewer) |
Only one stable spaceship eater is known, and it is for the Creeper. Stable eaters will be hard to make as most still lifes in this rule are very sensitive to sparks or collisions.
| The stable Creeper eater.[6] (click above to open LifeViewer) |
Hasslers
Currently, only block hasslers are known.
| A small block hassler. (click above to open LifeViewer) |
Wicks and fuses
LowLife has some simple wick technology. There is a simple period-2 wick that can be found naturally at short lengths. Its fuse is clean and is just one added cell. There is also a wick that is a line of dominoes, with its fuse being the T-tetromino. The fuse travels at the speed of light, although it does not burn cleanly at the end.
There is also a known diagonal wick consisting of duoplets, with its fuse being the L-tetromino.
| A demonstration of known wick technology. (click above to open LifeViewer) |
Catalysts
Very few still life catalysts are known in LowLife, as almost all reactions between still lifes and a perturbing pattern end up in either irreversible damage or complete destruction.
References
- ↑ I6_I6 (February 16, 2026). Re: B3/S13 "LowLife" (discussion thread) at the ConwayLife.com forums
- ↑ "File:1g3 pingpong.gif". Arbol1 (12 Dec 2004).
- ↑ 400spartans (May 25, 2020). Re: B3/S13 "LowLife" (discussion thread) at the ConwayLife.com forums
- ↑ I6_I6 (March 1, 2026). Re: B3/S13 "LowLife" (discussion thread) at the ConwayLife.com forums
- ↑ R2INT (March 5, 2026). Re: B3/S13 "LowLife" (discussion thread) at the ConwayLife.com forums
- ↑ TheWayOfTheCon (February 14, 2026). Re: B3/S13 "LowLife" (discussion thread) at the ConwayLife.com forums
Notes
- ↑ Was formerly named Sombrero before I was informed that an oscillator shares that name.