User:Iddi01/CA discovery list

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A full list of CA discovered by iddi01.

Engineering and apgsearch potential

The rules in this list is interesting, chaotic and not explosive, has relatively versatile objects, and has a lot of potential to construct and discover various stuff, and even to be omniperiodic and Turing-complete. In short, Life is the most classic of this type. These deserve to be investigated heavily.

B3-n/S1e2-a3-e4e: The t-ship is extremely common, and has tons of useful reactions based on it, including reflections, manipulations, and of course, syntheses. It is both omniperiodic and Turing-complete.
B0123456aei/S5-ky: Has many types of oscillators, a relatively common wickstrecher, a common periodic reflector, and many other things. Patterns evolve slowly, which is its namesake.
B2ce3i4e/S2-a34-aiq: Not really my rule, though i added B4e to tame it, found it on the forums. It has really powerful over-unity reactions, and lots of (one-time) reflectors, converters, and splitters.
B34e5-a/S234qtw: Similar to Grounded Life, but much more chaotic and has four notable patterns, which can be combined in various ways to create nice stuff.

Interesting dynamics

The rules in this list are interesting, but not at all notable.

B35i/S23-acny4eijkrw5-aeij6-a7: The pre traffic light is permanent. Slowly builds city-like structures with lakes in the middle. (As in real life cities and lakes, as seen in a satelite image.)
B2ce3aej5ir6c7e8/S012-c3-cjkq4eijqrtz5ijnqr6ai: W54 worms cause interesting replicator-ish growth.
B2ae/S1e2i: Puffers and rakes are surprisingly common for a non-generations rule.
B2-ae3ain/S012c3c4: A stabilizing checkerboard-generating rule.
B368/S23a45-a: An almost explosive variant of Morley.
B2ce3ei/S2-a3-a4: Its growth is based on a failed wickstrecher and a very common puffer, causing highly chaotic growth.
B2-a/S124-k: An almost explosive variant of just friends.
B3/S1e2i3i4567: The non-explosive variant of Coral.
B2-a3aei4w/S1e2i4c: A non-explosive rule where two cells can turn into a large oscillator (yes, it's really non-explosive)
B25-an67e8/S1e3-i45678: A non-explosive rule with all b2 transitions where patterns stabilizes into wickstrechers and occasionally a breeder.
2-in34-twyz/3-kry/20: A rule where oblique spaceships and puffers are extremely common. Also a common diagonal puffer creates a reburnable fuse.
02356-c78/35-y678/4: A highly chaotic yet non-explosive rule based on DotLife.
123c4c/2c3-enqr4ci8/3: A checkerboard-generating rule where checkerboards aren't dominant.
B2-ac3ei4e/S1e2ek: A P2 checkerboard generator.
B2c3-k4iknty5er6i/S2-ik3-aq: Supports 3 different extensible oscillators.
B2ae3a4a/S02ei3ejqry4ij: Has a chaotic replicator and an extensible spaceship with a replicator on one side.
B2ci3-cj4eqy5cy6n8/S02-kn3-ckq4ci5aen6cn7c8: Fleet predecessor is a failed replicator. Nothing too special.
B2cin34c/S023c: A highly chaotic rule that is explosive when having the right symmetry, due to a 2-cell failed replicator.
R3,C2,S,B4,N@FF060C3060FF: The range-3 equivalent of Seeds. Actually not explosive at all.
R2,C2,S3-4,B4,9,11-12,N@76E76E: Has amazingly long-lived diehards.
R3,C2,S5-12,15,B0-10,16,NA: Tamed version of R3,C2,S2,B3,NA, not very interesting.
R2,C0,S4-6,B5-6,NC: Nearly exploding but otherwise uninteresting.

Miscellaneous

These are rules with some potential, but are not good enough for the first category.

B0123456/S5: The explosive variant of the first rule listed. Patterns are more versatile but have to be discovered manually.
B3-kq4j5k/S2-i34i: A much more chaotic variant of MirrorTLife.
B2k3-ky4e/S23-y4q: Most patterns from Life works, but also quite a few other oscillators. Slightly more chaotic than Life.
B36i8/S23-ai4-aik5a: A compromise between Life and Morley.
B368/S23ky45: Almost the same as Morley, but allowing much more oscillators.
B2i3-c4c5i6n7c8/S23-i: It supports a P2 agar, which doesn't need a stabilization. Also has a common puffer and several rare oscillators.
012ak3jy4i/2en3ijn4ikwy5i/4: Yet another circuitry rule, but with a very common "wire strecher" and chaotic reactions.
B2an3r4i/S1c2n: A rule with many random tech stuff but are boring otherwise.
B34cejw5cjq/S23-y4c6c: Has four common spaceships. For apgsearch use B3-c4cejw5cq/S236c instead.
B3-y4-ajkr5/S03i5: A LongLife variant with a 4-cell sqrt growth.
B2i3-ckqy4kz6-k78/S2k34-kz5ckqy6-i78: A very chaotic Day & Night type rule with dozens of failed spaceships.
B3aijn4k5-jnr6ci78/S2-ci3jnr4-k5-aijn678: A very chaotic self-complementary rule with somewhat Life-like objects.
B2e3-a/S1c23-r4i: Has four common spaceships, but this time easier for construction.
B3-q4w5iy8/S234i5e8: Has several common puffers/rakes/spaceships and many other nice stuff.
B01234-i67/S6-a: Made the same way as SlowLifeB0 but based on just friends.
B35cek6e/S23-k4i: Extremely chaotic, a 14-cell 100601-generation methuselah exists. Has a very sparky P198 that could be useful.
R2,C2,S3-4,6,B0-7,N+: Surprisingly Life-like for a cross neighborhood rule.
R3,C2,S4,6,9,B0-7,10,N+: Made the same way as SlowLifeB0 but based on Factorio.