User:Pzq Alex/Rules 1 transition from Life

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This page documents isotropic non-totalistic rules that are only one transition (excluding B0) from Life.

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Rules by the toggled INT transition
B0 B1c B1e B2c B2e B2k B2a B2i B2n B3c B3e B3k B3a B3i B3n B3y B3q
B3j B3r B4c B4e B4k B4a B4i B4n B4y B4q B4j B4r B4t B4w B4z B5c B5e
B5k B5a B5i B5n B5y B5q B5j B5r B6c B6e B6k B6a B6i B6n B7c B7e B8
S0 S1c S1e S2c S2e S2k S2a S2i S2n S3c S3e S3k S3a S3i S3n S3y S3q
S3j S3r S4c S4e S4k S4a S4i S4n S4y S4q S4j S4r S4t S4w S4z S5c S5e
S5k S5a S5i S5n S5y S5q S5j S5r S6c S6e S6k S6a S6i S6n S7c S7e S8
With C1 census on Catagolue Other

Birth transitions

B1

B1c3/S23

An explosive rule characterized by the exploding dot replicator as a result of B1c.

B1e3/S23

Also explosive, but fills a growing diamond-shaped region with density of about 38%.

B2

B2c3/S23

Random soups expand and create some temporary stable objects.

B2e3/S23

Known as xvaLifeg. Random soups expand and emit some small five-bit spaceships.

x = 3, y = 3, rule = B2e3/S23 bo$obo$obo! #C [[ THUMBSIZE 2 THEME 6 GRID GRIDMAJOR 0 SUPPRESS THUMBLAUNCH ]] #C [[ ZOOM 16 GPS 20 LOOP 20 TRACK 0 -1/2 ]]
The common five-bitter in B2e3/S23
(click above to open LifeViewer)

B2k3/S23

Similar to 3-4 Life, soups create expanding chaotic blobs, shooting gliders outwards.

B2a3/S23

Explosive, as with Seeds.

B2i3/S23

See also B2i3/S23

Similar to DryLife, soups create expanding clouds of chaos, shooting gliders outwards.

x = 11, y = 11, rule = B2i3/S23 5bo$3b2ob2o$3bobobo$b2ob3ob2o$bobobobobo$ob3ob3obo$bobobobobo$b2ob3ob 2o$3bobobo$3b2ob2o$5bo! #C [[ THUMBSIZE 2 THEME 6 GRID GRIDMAJOR 0 SUPPRESS THUMBLAUNCH ]] #C [[ ZOOM 12 GPS 15 LOOP 20 ]]
Common p20 in B2i3/S23
(click above to open LifeViewer)

B2n3/S23

Similar to DryLife, soups create expanding clouds of chaos, shooting gliders and occasionally xWSSes outwards.

B3

B3-c/S23

Similar to Life, but honey farms do not form naturally.

B3-e/S23

Similar to Life. There is a natural p46 (not the twin bees shuttle!), a 2c/11 diagonal, and a c/14 diagonal. There is also a (58, 18)c/295 oblique puffer evolving from an R+block collision, a 15c/59 orthogonal puffer evolving from a pi+two tubs collision.

x = 43, y = 5, rule = B3-e/S23 5o15b2o3bo14bo$2ob3o14b6o14b2o$b2o2bo15bo19b2o$2bo2bo16bobo17bo$3b2o 17b3o17bo! #C [[ THUMBSIZE 2 THEME 6 GRID GRIDMAJOR 0 SUPPRESS THUMBLAUNCH ]] #C [[ ZOOM 8 GPS 12 LOOP 46 ]]
Left: natural p46. Middle: natural 2c/11d. Right: natural c/14d
(click above to open LifeViewer)
x = 6, y = 14, rule = B3-e/S23 4b2o$3b2o$4bo10$2o$2o! #C [[ THUMBSIZE 2 THEME 6 GRID GRIDMAJOR 0 SUPPRESS THUMBLAUNCH ]] #C [[ ZOOM 8 GPS 60 ]]
natural (58, 18)c/295 puffer (failed MMS breeder) starting from an R+block collision
(click above to open LifeViewer)
x = 11, y = 9, rule = B3-e/S23 bo7bo$obo5bobo$bo7bo4$4bobo$4bobo$4b3o! #C [[ THUMBSIZE 2 THEME 6 GRID GRIDMAJOR 0 SUPPRESS THUMBLAUNCH ]] #C [[ ZOOM 8 GPS 60 ]]
natural 15c/59o puffer starting from a pi+two tubs collision
(click above to open LifeViewer)

B3-k/S23

Similar to Life, but with some special oscillators and a natural 5c/16o. A pentadecathlon can reflect gliders with its pipsquirted domino spark.

x = 35, y = 12, rule = B3-k/S23 32b2o$o12b2o7bo8bo2bo$obo7b2ob3o4b3o8bo2bo$obo19bo7bo3bo$2bo8b3ob2o4b 3o6bo2bo$12b2o8b2o6b2o$30b2o$30bo2bo$30bo3bo$31bo2bo$31bo2bo$32b2o! #C [[ THUMBSIZE 2 THEME 6 GRID GRIDMAJOR 0 SUPPRESS THUMBLAUNCH ]] #C [[ ZOOM 8 GPS 12 LOOP 32 ]]
Left to right: p2, p4, p4, 5c/16o
(click above to open LifeViewer)
x = 43, y = 43, rule = B3-k/S23 23bo$23bo$22bobo$23bo$23bo$23bo$23bo$22bobo$23bo$23bo3$20bobo$20b3o$ 19bobo$25bo$16b2o8bo$15bobo6b3o$2bo4bo9bo$2ob4ob2o18bo$2bo4bo4b2o15b2o $13b2o13b2o$12b2o15b2o4bo4bo$14bo18b2ob4ob2o$25bo9bo4bo$16b3o6bobo$16b o8b2o$17bo$21bobo$20b3o$20bobo3$19bo$19bo$18bobo$19bo$19bo$19bo$19bo$ 18bobo$19bo$19bo! #C [[ THUMBSIZE 2 THEME 6 GRID GRIDMAJOR 0 SUPPRESS THUMBLAUNCH ]] #C [[ ZOOM 8 HEIGHT 500 GPS 7.5 LOOP 15 ]]
p15 glider loop
(click above to open LifeViewer)

B3-a/S23

Patterns never escape their bounding diamonds.

B3-i/S23

Patterns never escape their bounding boxes.

B3-n/S23

Similar to Life, with a p5, a p6, and a 27c/118 diagonal puffer.

x = 17, y = 5, rule = B3-n/S23 2o12b2o$b2o8b2ob3o$10bo5bo$2b2o7b2ob3o$3b2o9b2o! #C [[ THUMBSIZE 2 THEME 6 GRID GRIDMAJOR 0 SUPPRESS THUMBLAUNCH ]] #C [[ ZOOM 12 GPS 8 LOOP 30 ]]
A p5 and a p6
(click above to open LifeViewer)
x = 7, y = 6, rule = B3-n/S23 5b2o$5b2o$b2o$2o$b2o$2bo! #C [[ THUMBSIZE 2 THEME 6 GRID GRIDMAJOR 0 SUPPRESS THUMBLAUNCH ]] #C [[ ZOOM 8 ]]
27c/118d puffer starting from a B+block collision
(click above to open LifeViewer)

B3-y/S23

Dense ash, with a 3c/8o puffer arising from the twin bees.

x = 11, y = 3, rule = B3-y/S23 2bo5bo$b3o3b3o$2obo3bob2o! #C [[ THUMBSIZE 2 THEME 6 GRID GRIDMAJOR 0 SUPPRESS THUMBLAUNCH ]] #C [[ ZOOM 12 LOOP 128 ]]
The 3c/8o puffer
(click above to open LifeViewer)

B3-q/S23

Very dense ash, especially considering that it doesn't tend to expand as much as regular Life. A few still lifes exist that can't in normal Life, but much more commonly, the absence of B3q allows objects to be closer together than they normally can be.

B3-j/S23

Patterns don't seem to escape their bounding boxes, although not strictly like B3-i/S23. A few highly varied rare still lifes appear more commonly, as well as a decent number that don't work in regular Life. Also has some unique oscillators and a unique c/4d. No familiar constellations form.

x = 6, y = 5, rule = B3-j/S23 o$4obo$5bo$3bo$3b3o! #C [[ THUMBSIZE 2 THEME 6 GRID GRIDMAJOR 0 SUPPRESS THUMBLAUNCH ]] #C [[ ZOOM 12 GPS 12 LOOP 8 TRACK -1/4 1/4 ]]
The c/4d
(click above to open LifeViewer)

B3-r/S23

Fishhooks are more common, since they evolve from the procrastinator sequence.

x = 17, y = 4, rule = B3-r/S23 2b2o$3bo$obo8b6o$3o! #C [[ THUMBSIZE 2 THEME 6 GRID GRIDMAJOR 0 SUPPRESS THUMBLAUNCH ]] #C [[ ZOOM 12 GPS 6 LOOP 18 ]]
Left: a predecessor of a semi-common 22-cell still life. Right: the worker bee works without external support
(click above to open LifeViewer)

B4

B34c/S23

See also 4diagonal

Similar to Life. There is a c/7o that consists of two copies of the bottom part of the loafer.

x = 4, y = 11, rule = B34c/S23 2b2o$bo$o$b3o$3bo2$3bo$b3o$o$bo$2b2o! #C [[ THUMBSIZE 2 THEME 6 GRID GRIDMAJOR 0 SUPPRESS THUMBLAUNCH ]] #C [[ ZOOM 12 GPS 6 LOOP 14 TRACK -1/7 0 ]]
The c/7o
(click above to open LifeViewer)

The century evolves into a 23c/110o puffer.

x = 4, y = 3, rule = B34c/S23 2b2o$o2bo$3o! #C [[ THUMBSIZE 2 THEME 6 GRID GRIDMAJOR 0 SUPPRESS THUMBLAUNCH ]] #C [[ ZOOM 8 ]]
(click above to open LifeViewer)

B34e/S23

Fleets are instead a pair of eleveners. Other than that and the lack of working honey farms, not much difference from Life.

B34k/S23

Similar to Life, with a natural c/7d.

x = 7, y = 4, rule = B34k/S23 b2o$o3b3o$obo2b2o$4bobo! #C [[ THUMBSIZE 2 THEME 6 GRID GRIDMAJOR 0 SUPPRESS THUMBLAUNCH ]] #C [[ ZOOM 12 GPS 12 LOOP 7 TRACK 1/7 -1/7 ]]
(click above to open LifeViewer)

The queen bee does not function as a shuttle but is an 8c/22 puffer.

x = 7, y = 6, rule = B34k/S23 2b3o$2b3o$bo3bo$o5bo$o5bo$o2bo2bo! #C [[ THUMBSIZE 2 THEME 6 GRID GRIDMAJOR 0 SUPPRESS THUMBLAUNCH ]] #C [[ ZOOM 12 GPS 22 TRACK 0 -8/22 ]]
(click above to open LifeViewer)

B34a/S23

Explosive, similar to 3-4 Life.

B34i/S23

Another "expanding chaos" rule, similar to DryLife.

B34n/S23

Similar to Life, with a natural c/2o puffer.

x = 9, y = 8, rule = B34n/S23 2bo$b2o$2o$bobo$2b2o$3bo2bo$7b2o$7bo! #C [[ THUMBSIZE 2 THEME 6 GRID GRIDMAJOR 0 SUPPRESS THUMBLAUNCH ]] #C [[ ZOOM 8 ]]
(click above to open LifeViewer)

B34y/S23

Similar to Life.

B34q/S23

Similar to Life.

B34j/S23

Features a common breeder that is actually a failedrep.

x = 5, y = 4, rule = B34j/S23 b3o$o2bo$2o2bo$3b2o! #C [[ THUMBSIZE 2 THEME 6 GRID GRIDMAJOR 0 SUPPRESS THUMBLAUNCH ]] #C [[ ZOOM 8 ]]
(click above to open LifeViewer)

B34r/S23

Also called WetLife. Similar to DryLife, but patterns emit only xWSSes, hence its name, as opposed to DryLife.

B34t/S23

Similar to Life. There is a unique p8 and a p10.

x = 13, y = 7, rule = B34t/S23 3o7b3o2$bobo$10b3o$2b3o6bo$11bo$11bo! #C [[ THUMBSIZE 2 THEME 6 GRID GRIDMAJOR 0 SUPPRESS THUMBLAUNCH ]] #C [[ ZOOM 12 GPS 8 LOOP 40 ]]
p8 and p10
(click above to open LifeViewer)

B34w/S23

See also Wlife

Features a quadratic failed replicator from the traffic light sequence, making it extremely common.

x = 4, y = 7, rule = B34w/S23 o$2o$3o$b3o$3o$2o$o! #C [[ THUMBSIZE 2 THEME 6 GRID GRIDMAJOR 0 SUPPRESS THUMBLAUNCH ]] #C [[ ZOOM 12 GPS 6 LOOP 18 ]]
c/2o, and p6
(click above to open LifeViewer)

B34z/S23

See also Zlife

Similar to Life, with a unique p4, and a unique rotating p12.

x = 13, y = 8, rule = B34z/S23 b2o$o2bo8bo$b3o6b3o$b2o7bo$3bo7b2o$3b3o5bo$2bo2bo$3b2o! #C [[ THUMBSIZE 2 THEME 6 GRID GRIDMAJOR 0 SUPPRESS THUMBLAUNCH ]] #C [[ ZOOM 12 GPS 8 LOOP 24 ]]
p4 and p12
(click above to open LifeViewer)

B5

B35c/S23

Similar to DryLife.

B35e/S23

Similar to Life, but less active, with a p4.

x = 3, y = 5, rule = B35e/S23 3o$bo2$bo$3o! #C [[ THUMBSIZE 2 THEME 6 GRID GRIDMAJOR 0 SUPPRESS THUMBLAUNCH ]] #C [[ ZOOM 16 GPS 6 LOOP 8 ]]
The p4
(click above to open LifeViewer)

B35k/S23

Similar to Life.

B35a/S23

Similar to Life. The 4x4 solid block is a p4. Also has a p8, and a glide-reflective c/12d, and a glide reflective 5c/14o.

x = 21, y = 19, rule = B35a/S23 4o7b6o$4o6bob4obo$4o7b6o$4o7bo4bo7$2b3o6b2o$o4bo4bo2bo$b6o4b2o$4bobo$ 5b2o$17b3o$12b3o2bo2bo$12bobo3b2o$12bo! #C [[ THUMBSIZE 2 THEME 6 GRID GRIDMAJOR 0 SUPPRESS THUMBLAUNCH ]] #C [[ ZOOM 12 GPS 8 LOOP 14 ]]
The p4, the p8, the c/12d, and the 5c/14o
(click above to open LifeViewer)

B35i/S23

Similar to Life.

B35n/S23

Also called LifeWithoutGliders. There is a p60 rotating pre-pulsar hassler.

x = 12, y = 14, rule = B35n/S23 3o3b3o$3o3b3o$bo4bo$7b3o$6bo2bo$8bo$bo5bobo$3o$3o$6bo$6b2ob3o$6b2ob2o$ 9bo$8b2o! #C [[ THUMBSIZE 2 THEME 6 GRID GRIDMAJOR 0 SUPPRESS THUMBLAUNCH ]] #C [[ ZOOM 8 GPS 12 LOOP 60 ]]
The p60
(click above to open LifeViewer)

B35y/S23

This rules is also called "hatlife", since a hat is a c/3o spaceship. Traffic lights are much more common because the 5-cell V spark (the one that defines B5y) becomes a T-tetromino. Similarly, since a line of six cells creates two of these, the same happens here, forming an interchange. Common beehive predecessors, such as the L-tetromino, also turn into an interchange. Long barges are more common since a fleet turns into two long barges and a bun becomes a fleet in two generations. This isn't to say that other still lifes don't exist, though; everything except the beehive still appears scattered throughout. Pulsars are more common, although they're not everywhere. Lifespan/explosiveness compared to Life is unchanged.

On September 30, 2021, forums user Inferno found a 3c/16 diagonal spaceship (Catagoluehere) by apgsearching a nearby rule B34e5y/S23.

B35q/S23

Similar to Life, with a small c/4o.

x = 6, y = 7, rule = B35q/S23 2o$obo$2bob2o$4b2o$2bob2o$obo$2o! #C [[ THUMBSIZE 2 THEME 6 GRID GRIDMAJOR 0 SUPPRESS THUMBLAUNCH ]] #C [[ ZOOM 12 GPS 12 LOOP 40 TRACK 1/4 0 ]]
The c/4o
(click above to open LifeViewer)

B35j/S23

Similar to Life, with a natural c/3o puffer.

x = 9, y = 15, rule = B35j/S23 5bo$5b2o$5bobo$b2o3b3o$3o3b2o$bobo$2b2o2$2b2o$bobo$3o3b2o$b2o3b3o$5bob o$5b2o$5bo! #C [[ THUMBSIZE 2 THEME 6 GRID GRIDMAJOR 0 SUPPRESS THUMBLAUNCH ]]
The c/3o puffer
(click above to open LifeViewer)

B35r/S23

Similar to Life, with a 2c/20 diagonal spaceship.

x = 8, y = 6, rule = B35r/S23 2bo$bobo$o2bobo$b2obo$5bobo$6bo! #C [[ THUMBSIZE 2 THEME 6 GRID GRIDMAJOR 0 SUPPRESS THUMBLAUNCH ]] #C [[ ZOOM 12 GPS 12 LOOP 40 TRACK -1/10 1/10 ]]
The 2c/20d
(click above to open LifeViewer)

B6

B36c/S23

Similar to Life, with a unique 2c/14o.

x = 4, y = 4, rule = B36c/S23 3o$o2bo2$b3o! #C [[ THUMBSIZE 2 THEME 6 GRID GRIDMAJOR 0 SUPPRESS THUMBLAUNCH ]] #C [[ ZOOM 12 GPS 8 TRACK -1/7 0 LOOP 14 ]]
The 2c/14o
(click above to open LifeViewer)

B36e/S23

B36k/S23

B36a/S23

B36i/S23

Pretty much indistinguishable from Life.

B36n/S23

Also called Ship. The HighLife replicator works, but closer to Life in other respects.

B7

B37c/S23

Explosive, with dynamics comparable to DryLife, as exemplified by R-pentomino.

B37e/S23

Settles down similar to Life, but with a common infinite growth pattern arising from the I-heptomino. Also known as PiLife.

x = 5, y = 5, rule = B37e/S23 2o$o2bo$o3bo$bobo$2bo! #C [[ THUMBSIZE 2 THEME 6 GRID GRIDMAJOR 0 SUPPRESS THUMBLAUNCH ]] #C [[ ZOOM 6 GPS 26 LOOP 208 ]]
I-heptomino becomes (11,11)c/52 puffer
(click above to open LifeViewer)

It can pull a beehive behind it to make a spaceship.

x = 12, y = 13, rule = B37e/S23 10bo$9bobo$9bobo$3bobo4bo$bo3bo$bo$o5bo$bob2ob2o$2b2o2bobo$7b2o$3b2o2b o$4b3o$5bo! #C [[ THUMBSIZE 2 THEME 6 GRID GRIDMAJOR 0 SUPPRESS THUMBLAUNCH ]] #C [[ ZOOM 6 GPS 26 LOOP 208 TRACK -11/52 11/52 ]]
The 11c/52d spaceship
(click above to open LifeViewer)

DryLife's 9c/28 pond puffer works in this rule, and there are numerous c/2 puffers arising from two B-heptominoes. A 74c/382o dirty puffer has been discovered as well.

B8

B38/S23

For details see this article: Pedestrian Life.

Survival transitions

S0

B3/S023

Has an article: DotLife.

S1

B3/S1c23

Very explosive.

B3/S1e23

Very explosive.

S2

B3/S2-c3

Dynamics similar to Life, has some unique p2s and a unique p4.

B3/S2-e3

Dynamics similar to Life, has a c/4d and a 2c/8o.

B3/S2-k3

Dynamics similar to Life, has unique p3, p4, and p8.

B3/S2-a3

Abundant p2 oscillators exist, also has several c/3o's and a 2c/4o.

B3/S2-i3

Has both the glider and the c/5o T-ship from tlife. Honeycombs form from phi sparks. The cap is a period-4 oscillator.

B3/S2-n3

Settles much more quickly, but still has dense ash, with the main difference being that traffic lights and honey farms don't form, leaving fleets as the only common constellation.

x = 2, y = 6, rule = B3/S2-n3 bo$bo$bo$o$o$o! #C [[ THUMBSIZE 2 THEME 6 GRID GRIDMAJOR 0 SUPPRESS THUMBLAUNCH ]] #C [[ GPS 4 THUMBSIZE 2 ]]
period-3 oscillator; appears approximately twice on average in a 1000×1000 soup
(click above to open LifeViewer)

S3

B3/S23-c

The pi is a 3c/10o puffer.

B3/S23-e

Has a unique p80, and a (12,6)c/40 knightship, and a c/3o.

B3/S23-k

Similar to Life, with a unique c/4d.

B3/S23-a

Much more stable than Life, has two c/2o's based on the B-heptomino.

B3/S23-i

Settles quickly. Has a unique p10, and a rotating p8 (two of them can non-trivially interact to form a larger p8).

B3/S23-n

Settles quickly. Gliders don't work. Most honey farms die out, but one predecessor (the one that is two blocks too close to each other) is a p3.

B3/S23-y

Settles slightly quicker than Life. Traffic lights are rarer; the T-tetromino dies, but different sequences converging to the hollow or solid 3×3 square still work.

B3/S23-q

Interchange is a p6 oscillator. There is a fairly common p10 where one phase is two pi heptominoes facing each other with a bounding box of 3×9. Honey farms don't work (every predecessor does something different), fleets become four blocks, and the common Life spark of two touching preponds becomes two loaves. Glider is slightly more common because the 3o$3o$2bo! spark evolves to a glider.

B3/S23-j

Settles quickly. Ash differs from Life in the form of no gliders, fewer (but not no) honey farms, ship-ties appear by themselves instead of in pairs, more integrals, and the B-heptaplet is a 2c/4o spaceship. The 9-cell queen bee form is a c/2o true-period spaceship.

B3/S23-r

Mangoes are very common, and beehive at beehive and bipond also more common than usual. Several relatives of the pi heptomino evolve into a constellation of four loaves via pre-pulsar. The fleet evolves into the super pond.

S4

B3/S234c

Pretty much indistinguishable from Life.

B3/S234e

Traffic lights become four blinkers with a tub in the middle. Honey farms don't work.

B3/S234k

Mildly explosive. Gliders don't work.

B3/S234a

Explosive enough that it's just one single expanding blob.

B3/S234i

Moderately explosive. Still lifes and blinkers do appear in the expanding mass, but they don't survive for long.

B3/S234n

Moderately explosive. Traffic lights become small lakes instead.

B3/S234y

Explosive, as exemplified by R-pentomino, which is a failed (20,7)c/68 puffer and explodes chaotically in a breeder-like manner.

B3/S234q

Mildly explosive. Pairs of mirrored buns appear quite frequently. Has two c/4 diagonal spaceships, the one that's not the glider is described in tlife.

B3/S234j

Almost indistinguishable from Life.

B3/S234r

Highly explosive.

B3/S234t

Mildly explosive. Mangoes are more common; otherwise, the ash is almost indistinguishable from Life. Occasionally, a still life will appear that relies on S4t.

B3/S234w

Not explosive. There is a unique p6, p9 and 2c/7d, among many other interesting patterns.

x = 50, y = 22, rule = B3/S234w 15bo$2o12bobo8b2o2b3o2b2o9bo$b2o10bo3bo7b2o2bo4b2o9b2o$2bo11bobo12b3o 13b3o$15bo14b2o15b2o$47b3o8$8b2o38bo$7bo2bo37b2o$3bo3bo2bo13bo22bobo$ 3bo3bobo13bobo$2bo7bo7b2o3b2o6bo4b2o7b2o$3bobo3bo8b2o4bo6b2o3b2o7b3o$ 2bo2bo3bo20bobo$2bo2bo25bo15b2o$3b2o43bo! #C [[ THUMBSIZE 2 THEME 6 GRID GRIDMAJOR 0 SUPPRESS THUMBLAUNCH ]] #C [[ ZOOM 8 ]]
From top-left to top-right: p6, p9, p10, 2c/7d; from bottom-left to bottom-right: p46, p30, glider tagalong
(click above to open LifeViewer)
RLE: here Plaintext: here

The diagonal speed limit is c/3, not c/4, and there is an explicit example of a c/3d.

x = 79, y = 30, rule = B3/S234w 4bo9bo7bo12bo29bo11bo$3bobo6b2ob2o3b2ob2o10b2o28b2o10b2o$2bo3bo8b2o3b2o12bob2o6b3o18b3o8bobo$2bo3bo4bo13bo11b2o5b4o19b2o$bobobobo4b2o9b2o8b3o2b2o7b2o18b3o$3bobo6b2o9b2o13bo5b2o2b2o$2bo3bo9bo3bo19bo8b2o$2b2ob2o8b3ob3o16bob2ob2o2bob2o$2b2ob2o9b2ob2o17bo2b2o2bobob2o$bobobobo8b2ob2o21bo$o2bobo2bo4b4o3b4o$b2o3b2o5bob2o3b2obo15b3o$15b2o3b2o16bob2o$38bo3bo$11bo13bo12bob2o$12bobobo3bobobo13bo$13b2o2bobo2b2o12b3o$13b2o2bobo2b2o7b4obo$16bo3bo11b2o$35b3o$12b2o9b2o12bo$12bo11bo7bo$13b2obo3bob2o8b2o3bo$14bo7bo5b4ob2ob2o$28b4o2bob2o$29bo3bo$30bo$32b2o$33bo$32bo! #C [[ THUMBSIZE 2 THEME 6 GRID GRIDMAJOR 0 SUPPRESS THUMBLAUNCH ]] #C [[ ZOOM 8 ]]
A 3c/7 and 6c/14 puffer, c/3d, 2c/7d and c/4d
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B3/S234z

See also Zlife

Lasts longer and expands more than Life, but still not explosive. The pi heptomino becomes a dead spark coil and a beehive. Hats are also more common.

S5

B3/S235c

B3/S235e

Traffic lights form small lakes, and honey farms from with a tub in the middle. Explosive on first glance, but actually just very chaotic.

B3/S235k

B3/S235a

An expanding blob of chaos, which is active in most places (more than in DryLife but less than in B3/S235i); stable patterns can be seen in the active region. Gliders are fast enough to escape the expansion, and there's a 2c/4 orthogonal spaceship that's much more common than the three XWSSes (which all work).

B3/S235i

An expanding blob of chaos, which is active pretty much everywhere, although patterns can be seen in the active region; it doesn't look like grey goo. Gliders are fast enough to escape the expansion. The T-pentomino is a period-14 oscillator.

B3/S235n

B3/S235y

B3/S235q

B3/S235j

B3/S235r

Pi-heptominoes form 3c/10 block puffers. The Eater 3 can be reduced to a loaf and canoe, resulting in very small hasslers. Sailboat, 120P34 and p52 R-pentomino hassler can be reduced this way.

S6

B3/S236c

Explosive, as exemplified by bobo$o2b2o$o2bo! .

B3/S236e

B3/S236k

Explosive, as exemplified by R-pentomino.

B3/S236a

Explosive, as exemplified by pi-heptomino.

B3/S236i

B3/S236n

Explosive, as exemplified by R-pentomino.

S7

B3/S237c

Explosive, as exemplified by century.

B3/S237e

Appears explosive, but actually just extremely chaotic.

S8

B3/S238

For details see Article: EightLife.

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