Difference between revisions of "Common"
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{{Glossary}} | |||
A [[pattern]] is considered ''common'' if it frequently arises after several generations of a random starting pattern (known as [[soup]]). | A [[pattern]] is considered '''common''' if it frequently arises after several generations of a random starting pattern (known as a [[soup]]). | ||
What "frequently" means in the above definition is subject to debate. However, the concept is most often used in the context of '''commonness'''–how common one object is as compared to other objects, especially other similar objects, which can be measured. For more on this, see [[Frequency class]]. | |||
{{EmbedViewer | |||
|rle = x = 1, y = 1, rule = B3/S23 | |||
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|viewerconfig = #C [[ RANDOMIZE THUMBLAUNCH OFF THUMBNAIL THUMBSIZE 2 ZOOM 8 WIDTH 600 HEIGHT 600 STARTFROM 1000 ]] | |||
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|caption = [[Block]]s, [[blinker]]s and [[beehive]]s are extremely common objects that appear in nearly all [[soup]]s. | |||
|style = width:300px; | |||
}} | |||
==Frequency of stable objects== | ==Frequency of stable objects== | ||
[[Achim Flammenkamp]] compiled a list in 2004 of the 100 most common [[still life]]s, [[oscillator]]s, and [[spaceship]]s from [[Achim Flammenkamp's census|his census]] in which he evolved 1,829,196 randomly seeded 2048×2048 [[Torus|tori]] at an initial density of 0.375.<ref>{{citeAchim|accessdate=January 15, 2009}}</ref> | |||
[[Adam P. Goucher]]'s [[Catagolue]] census also compiles lists of common and [[Natural|naturally occurring]] objects, including the total number of occurrences for each object. | |||
==See also== | ==See also== | ||
*[[Most common objects on Catagolue]] | |||
*[[List of common still lifes]] | |||
*[[List of common oscillators]] | *[[List of common oscillators]] | ||
==References== | ==References== | ||
<references /> | <references /> | ||
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Latest revision as of 05:06, 1 July 2024
A pattern is considered common if it frequently arises after several generations of a random starting pattern (known as a soup).
What "frequently" means in the above definition is subject to debate. However, the concept is most often used in the context of commonness–how common one object is as compared to other objects, especially other similar objects, which can be measured. For more on this, see Frequency class.
| Blocks, blinkers and beehives are extremely common objects that appear in nearly all soups. (click above to open LifeViewer) |
Frequency of stable objects
Achim Flammenkamp compiled a list in 2004 of the 100 most common still lifes, oscillators, and spaceships from his census in which he evolved 1,829,196 randomly seeded 2048×2048 tori at an initial density of 0.375.[1]
Adam P. Goucher's Catagolue census also compiles lists of common and naturally occurring objects, including the total number of occurrences for each object.
See also
References
- ↑ Achim Flammenkamp (September 7, 2004). "Most seen natural occurring ash objects in Game of Life". Retrieved on January 15, 2009.